Move to 128-bit time.
We’ve seen it before with 32 bit processors limited to 20 or 24 bits addressable because the high order bits got repurposed because “nobody will need these”.
That makes it slightly safer to use those bits, won’t it? As long as your code asks the OS how many bits the hardware supports, and only use the ones it requires to be zero, if you forget to clear the bits before following a pointer, the worst that can happen is a segfault, not reading ‘random’ memory.
RTX[0-7] would do. For time dilation purposes, we can have another 512 bit set to adjust ticking direction and frequency.
Or shall we go 1024 bits on both to increase resolution? I'd agree...