It's... Fairly ugly. Lots of "retro" games are beautiful. This one isn't.
And a lot of "beautiful" games are quite boring to play. Even if this game is "ugly", does it make it less fun to play? Personally, a game like this is inspiring because it means that it is possible to make a successful game without spending a lot of resources on graphics, and focusing more on gameplay.
That wasn't the debate. It was more that it's retro and ugly but being retro isn't what made it ugly.
No, Swords and Sourcery is "retro". This is ugly.
But ugly has nothing to do with good.
It's all subjective but being retro doesn't mean something can't be ugly.
The vast majority of early Atari games where 'ugly' as where a lot of 3rd party NES games. However, retro gaming tends to ignore that and focus on gameplay even if it's bad gameplay which can add a beauty all their own.
It's retro but the pixel art isn't that great and is implemented pretty amateurishly. Seems to drop frames at some points even on a 4S when its really not doing much too.
With a decent artist this would be a very good looking retro game.