Another: take a bunch of roughly cast metal balls. Put them on a sieve and let it vibrate until the balls have all passed through the holes in the sieve. Behold: metal spheres, so precise that you probably can't really measure the degree to which they are not spherical without resorting to instruments that you're not supposed to have in this scenario. Then sort by weight (which is a proxy for size). Now you can make ball bearings.
Yet another example: you can cut a lens for a telescope to within ridiculous precision using very primitive methods (https://www.instructables.com/Grind-and-Polish-a-DobsonianNe... ).
Put another way: it is always possible to increase your precision as long as you don't particularly care about absolutes or temperature effects.
One example of precision is the Whitworth 3 plate method (invented in the 1830s), with this method, you can make surfaces that approach precision in the micron range, if necessary.
Leonardo Da Vinici's screw cutting lathe sketches show a machine that uses 2 lead screws to generate another, which averages the values of the other two screws, using careful rotations of threads, etc, it should be possible to use this method to work your way up to a uniform precise screw where each new generation is better than the ones before it.
[1] https://pearl-hifi.com/06_Lit_Archive/15_Mfrs_Publications/M...
For example, Da Vinci's machine cuts the new screw blank in the centre of the carriage, which is driven by leadscrews on either side. The nuts would have likely been something like a wide strip of leather clamped over the screw thread, so there's enough compliance to average over a few pitches of thread, and the position of the cutter would be close to the average of the position set by each leadscrew thread.
Imagine the rough-cut screw threads have a pitch vs rotation angle described by p1(θ) and p2(θ). Running the machine then creates a new screw which is nearly a duplicate of the drive-screws in the machine but with pitch p3(θ) = (p1(θ) + p2(θ))/2. You can make two of these screws and swap them for the two leadscrews in the machine (it's built to be easy to do this). The random errors from a rough-cut screw gradually average out. But the cleverness doesn't end there. You then flip one of the screws backward end-to-end, so now you're averaging p3(θ) with p4(L-θ). You can also offset θ by any amount for either screw by offsetting the change-gear and re-clamping the carriage nut. Repeating these actions, you gradually can eliminate all systematic thread errors from the initial rough-cut screws and converge towards cutting a screw with nearly-constant pitch.
(It doesn't end there either; there's really a lot of flexibility with Da Vinci's design. Changing the gear ratio lets you create a fine-pitch thread from a coarse-pitch thread, or vise-versa, or cut a multi-start screw by rotating the blank 180 degrees or end-over-end).
Any time you let go of a part you're going to have to re-locate it before you start cutting again, and you will lose accuracy in the process.
What "folks at Wikipedia"? Can't you just edit the date yourself?
I wonder what the trajectory (no pun intended) of the development of melee spears would be, without throwing spears.
The spear being a wildly popular a successful weapon for almost all of history, any changes to spears would, I guess, make a big difference.