Idk, I'm having a good experience with Biome 2 in a large codebase. 4s to do a full-check including floating promises, undeclared and cyclic dependencies, and sorting imports. Our ESLint setup used to take almost a minute. The Biome team has been fixing bugs on a daily basis. Version 2.2.0 (released 3 days) ago addressed a common high-CPU-usage bug, try it out.
Edit: it's not 4s anymore, I just measured with the latest version and it takes ~900ms. Insane.