Presumably the stacking was of 100s of frames would involve combining several seconds (8.33 seconds would be 200 frames of film at 24 FPS) to generate a higher-resolution image. Success would depend on how much camera and subject movement occurred over that time, though image stabilisation should help somewhat with the former.
I suspect a clearer explanation of the process was omitted from the article, perhaps due to poor editing.
This almost always implies digital image processing, and depending on the goal / intent, various filters or masks may be applied. De-noising typically relies on including only visual elements appearing in most (but not all) frames of the stack, eliminating glitches such as satellite flares, meteors, terrestrial-based light sources, aircraft, sensor noise, or even radiation spots.
"Take Better Night Sky Photos with Image Stacking"
<https://photographylife.com/night-sky-image-stacking>
"Focus Stacking" (Wikipedia)
<https://en.wikipedia.org/wiki/Focus_stacking>
Again, from TFA the source was motion-film footage from fixed-position cameras which could be used to generate images with much greater resolution than any individual frame. Note that 16mm film grain is typically fairly large, but with stacking and post-processing, smaller details can be inferred.
For the 16mm movie cameras in this case, they probably selected frames from rigidly mounted cameras with little subject motion to get a good result out of it. Glenn strapped in tight in his tiny cockpit probably provided them with a decent number of frames they could stack without introducing much motion blur. In fact, you can see a bit of blurring at the end of one of the white straps center frame in that shot: https://cdn.arstechnica.net/wp-content/uploads/2025/09/03b-G...
It's a pretty common technique in astrophotography. Here's a page that goes into some more detail in that context: https://clarkvision.com/articles/image-stacking-methods/