At a 5ms baseline with millisecond precision, the smallest improvement you can measure is 20%. And you cannot distinguish a 20% speedup with a 20% slowdown that happened to get luck with clock ticks.
For what it is worth, I ran the provided test code on my machine with a 100x increase in iterations and got the following:
== Benchmarking ABS ==
ABS (branch): 0.260 sec
ABS (branchless): 0.264 sec
== Benchmarking CLAMP ==
CLAMP (branch): 0.332 sec
CLAMP (branchless): 0.538 sec
== Benchmarking PARTITION ==
PARTITION (branch): 0.043 sec
PARTITION (branchless): 0.091 sec
Which is not exactly encouraging (gcc 13.3.0, -ffast-math -march=native. I did not use the -fomit-this-entire-function flag, which my compiler does not understand).I had to drop down to O0 to see branchless be faster in any case:
== Benchmarking ABS ==
ABS (branch): 0.743 sec
ABS (branchless): 0.948 sec
== Benchmarking CLAMP ==
CLAMP (branch): 4.275 sec
CLAMP (branchless): 1.429 sec
== Benchmarking PARTITION ==
PARTITION (branch): 0.156 sec
PARTITION (branchless): 0.164 sechttps://gist.github.com/Stefan-JLU/3925c6a73836ce841860b55c8...
Did you check whether your branchy code actually still was branchy after the compiler processed it at higher optimization levels?
Most code should focus on readability, then profile for busy areas under use, and finally refactor the busy areas though hand optimization or register hints as required.
If one creates something that looks suspect (inline Assembly macro), a peer or llvm build will come along and ruin it later for sure. Have a great day =3
In some architectures, both of the branch code motions are executed in parallel, and one is simply tossed after dependent operations finish. We can't be sure exactly how branch predictors and pre-fetch is implemented as it falls under manufacturer NDA. =3