Love to see it! I think it's terribly unfortunate that we've left the isometric art style of the 90s behind. I'm sure this has been written about and thought about in deeper ways in different spaces, but there has to be more than mere nostalgia to the idea that the art and feel of everything from SimCity, to Age of Empires, to cRPGs had some specific affirmative artistic and aesthetic values that mattered in their own right and were not just a matter of being the best we could do in a given era.