[1] https://github.com/apple/container -- uses Rosetta translation for x64 images.
[1] https://github.com/apple/container -- uses Rosetta translation for x64 images.
Schematically "Rosetta 2" is multiple things:
- hardware support (e.g TSO)
- binary translation (AOT + JIT)
- fat binaries (dylibs, frameworks, executables)
- UI (inspector checkbox, arch(1) command, ...)
My bet is that beyond the fancy high-level "Rosetta 2" word what will happen is that they'll simply stop shipping fat x86_64+aarch64 system binaries+frameworks[0], while the remainder remains.
[0]: or rather, heavily cull
There is hardware acceleration in place that that only exists for it to, as you just stated, give it acceptable performance.
It does take up die space, but they're going to keep it around because they've decided to reduce the types of applications supported by Rosetta 2 (and the hardware that it exists only for it) will support.
So, seems like they've decided they can't fight the fact that gaming is a Windows thing, but there's no excuse for app developers.