Tangentially related: I was getting awful screen tearing in dosbox with a gl @ 4K@60hz rendering target.
Switching to 1080p@240Hz fixed it. The problem was that 60Hz was close to, but not the framerate the old game asked for.
Switching to 1080p@240Hz fixed it. The problem was that 60Hz was close to, but not the framerate the old game asked for.
CRT's were "strange" :)
Or if they were "high resolution" 800x600 56hz
I would agree it's not a mode that was commonly used for vga dos games, which used lower resolutions around 300x200 and 8 bit color.