Anybody know the limiting factor to providing lower IPDs on VR headsets? My wife had always struggled with this with an IPD in the 50s when we were exploring early gen VR headsets. The Frame bottoms out at 60.
There's probably also an element of it not being worth complicating the design to chase users in the long tail of IPDs. (My IPD is about 72, which is slightly outside the range on the other end for this and most other headsets, despite it being less of a mechanical challenge.)