I get that it's tempting to say "we no longer have to program game engines, hurray", but at the same time, we've already done the work, we already have game engines that are relatively very computationally efficient and predictable. We understand graphics and simulation quite well.
Personally: I think there's an obvious future in using AI tools to generate game content. 3D modelling and animation can be very time consuming. If you could get an AI model to generate animated characters, you could save a lot of time. You could also empower a lot of indie devs who don't have 3D modelers to help them. AI tools to generate large maps, also super valuable. Replacing the game engine itself, I think it's a taller order than people realize, and maybe not actually desirable.