Apple has had little to no interest in becoming a real gaming platform. Unless that changes, gamers will more likely be moving into the sweet embrace of Gaben on Linux.
Apple has had little to no interest in becoming a real gaming platform. Unless that changes, gamers will more likely be moving into the sweet embrace of Gaben on Linux.
In their most recent operating systems, they have released a separate app specifically for games (look at that domain, even).
They created the Game Porting Toolkit.
https://developer.apple.com/games/game-porting-toolkit/
When they discontinue Rosetta next year, they’ll continue limited support specifically for old games.
https://developer.apple.com/documentation/apple-silicon/abou...
Plus, whenever they announce new chips they feature games and gaming personalities in the keynote.
Those are clear signs they are interested in gaming happening on their platforms. Whether they’re succeeding at it is another story.
I don't think one can call it even close to success when the best way to run AAA games on your hardware is to literally replace the entire operating system which uses cobbled together components like FEX and wine/proton, etc... the fact that that works with more games is insane.
> Whether they’re succeeding at it is another story.
You may disagree with their strategy all you like. You may even think they are doing everything wrong, that’s perfectly legitimate. But they are clearly interested in having gaming happen on their platforms. The claim that they aren’t is the only thing I disputed.
Say, Flight Control (one of the first games to hit a million unit sales), or the Infinity Blade series (which wiki says was removed due to incompatibility with newer Apple platform changes)?
> Whether they’re succeeding at it is another story.
I’m not arguing Apple excels or is even decent at video games, I’m simply pointing out that it’s clear they are interested in having them on their platforms.