What was preventing the development of Figma before Wasm?
For developing brand new code, I don't think there's anything fundamentally impossible without Wasm, except SIMD.
For developing brand new code, I don't think there's anything fundamentally impossible without Wasm, except SIMD.
Also, the ability to recompile existing code to wasm is often important. Unity or Photoshop could, in theory, write a new codebase for the Web, but recompiling their existing applications is much more appealing, and it also reuses all their existing performance work there.