https://extremelearning.com.au/unreasonable-effectiveness-of...
https://extremelearning.com.au/unreasonable-effectiveness-of...
(There's no TAA in my use case, so there's no advantage for interleaved gradient noise there.)
EDIT: Actually, I remember trying R2 sequences for dither. I didn't think it looked much better than interleaved gradient noise, but my bigger problem was figuring out how to add a temporal component. I tried generalizing it to 3 dimensions, but the result wasn't great. I also tried shifting it around, but I thought animated interleaved gradient noise still looked better. This was my shadertoy: https://www.shadertoy.com/view/33cXzM
Looks pretty good! It looks a bit like a dither, but with fewer artifacts. Definitely a "sharper" look than blue noise, but in places like the transitions between the text boxes you can definitely see a bit more artifacts (almost looks like the boxes have a staggered edge).
Thanks for bringing this to my attention!