That said, the framing feels a bit too poetic for engineering. Software isn't only craft, it's also operations, risk, time, budget, compliance, incident response, and maintenance by people who weren't in the room for the "lump of clay" moment. Those constraints don't make the work less human; they just mean "authentic creation" isn't the goal by itself.
For me the takeaway is: pursue excellence, but treat learning as a means to reliability and outcomes. Tools (including LLMs) are fine with guardrails, clear constraints up front and rigorous review/testing after, so we ship systems we can reason about, operate, and evolve (not just artefacts that feel handcrafted).