Tiled has some mode where you can paint the tile corners or/and edges to automatically insert tiles. When using only the corners to paint (and only a single terrain type) that would be equivalent to shifting the visual grid by a half tile trick, if I understand correctly?
Adding multiple types of terrain and also making it possible to paint the edges of course will add an explosion of possible tile types that are required. Looks like there is support in Tiled for optional automatic mirroring or rotations to add missing tile variations.
https://doc.mapeditor.org/en/stable/manual/terrain/