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Comment by LarsDu88 | Hacker News Reader
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LarsDu88
·
Does this use BSPs for draw optimization?
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xyzsparetimexyz
·
Nobody uses BSPs for draw optimization. We have culling and depth buffer techniques for that now
eska
·
This doesn’t make sense. BSP is a form of culling.
vicioussquid
·
Nope, all done real-time using Frustum culling.
`Baking` of lightmaps is supported but not currently necessary
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