I watched the Dunkey video linked elsewhere and thought he was making it up, he wasn't? The whole story is just random stuff happening?
I watched the Dunkey video linked elsewhere and thought he was making it up, he wasn't? The whole story is just random stuff happening?
But all MGS games are basically playable Kojima manifestos with sci-fi trappings. The actual minute-to-minute gameplay for them is really, really good so even if you don't dig the story they're worth playing.
The previous poster is right that MGS4 does clear a lot of this up. But MGS4 also slams more weirdness and callbacks to the previous games on top of it.
everything about them makes sense when you think of them as Naruto or Onimusha but with a gun fetish.
It's one of those weird things, because the stories are kind of incomprehensible, but they're compelling in the same way that a soap opera is; while you're watching and playing, the story is very addictive and it doesn't feel that confusing as it's going on. There are even evil twins!
The moment I turn the games off, I kind of start thinking "....what the hell actually happened there?".
They do try and have a moral associated with it (though they do one of my pet peeves and just outright explain the themes they're going for at the end), so it's not completely trivial.
The games are a lot of fun, and they are certainly worth playing through in an emulator or something. I've played through the first MGS three times, and the second one twice, and I thoroughly enjoyed them both times, even rewatching the story unfold.
Welcome to Metal Gear Solid. Half the fun is creating a coherent narrative out of the sheer number of random postmodern happenings. You should see MGSV. Its entire existence is an attempt to connect the series back to the original excuse plots of the original Metal Gear games from the 80s.