Compilers optimise in multiple passes and removing things earlier can expose optimisation opportunities later that can affect other parts of the code too
Compilers optimise in multiple passes and removing things earlier can expose optimisation opportunities later that can affect other parts of the code too
Then it should warn "unreachable code".
> and then significantly improve the surrounding function because of that?
It's not simply the removal that is the problem, it's that the code is silently removed.
Direct link to part 3 (but read the others first for context if you can): https://blog.llvm.org/2011/05/what-every-c-programmer-should...
You don’t want warnings for every piece of code in a library you’re not using or sanity check you added that isn’t supposed to be hit
And you can’t warn when you’re optimising based on undefined behaviour because you can’t know when it will happen, that is equivalent to the halting problem
If you warned whenever undefined behaviour could be happening then e.g. every single pointer deference would say “warning: compiling assuming pointer is not null or unaligned”
I have read the entire series. Both in the past and more recently.
> If you warned whenever undefined behaviour could be happening then e.g. every single pointer deference would say “warning: compiling assuming pointer is not null or unaligned”
I am not proposing that at all, I am proposing (which the series you link to does not preclude) that eliding code on the basis of UB can be determined by the compiler. If the compiler can determine that some code block needs to be elided, then the reason for that elision has already been determined, in which case it can issue a warning when "reason" == "pointer already used" when eliding the null check.
If you include a library function with a null check that gets inlined you probably don’t want a bunch of warnings there for code you don’t even control