Those are the practical uses of any DRM technology one might ever devise.
Sure, you could throw in more than 5 seconds of security-through-obscurity, but why bother?
Those are the practical uses of any DRM technology one might ever devise.
Sure, you could throw in more than 5 seconds of security-through-obscurity, but why bother?
DRM (and similar tech) works pretty well in specific cases, like printer-ink DRM. I actually think ERM was a great idea, but sadly failed to DLP and other solutions (basically blacklist vs. whitelist of permitted activities).
Where it fails is software, particularly "media content", on commodity players, fully in possession long-term of end users, who are otherwise hostile, with no real costs to a failed break attempt.
This whole "DRM for 3d printing" thing is a red herring -- the real war was "DRM embedded in physical devices we purchase", like auto parts and ink, and that was fought and lost in the last decade.
Edit: I'd guessed we were talking about Divx (of the DivX codec fame) http://en.wikipedia.org/wiki/Divx , which apparently has some DRM products now and is owned by Rovio-formerly-known-as-Macrovision.
I don't think there's actual evidence of many people actually trying to play DIVX rental discs. I only ever bought a player and discs to try to defeat the DRM (and was way overmatched; I think I could break it today with what I know and maybe with a lab I could put on a platinum amex, but not sure)
BD+ is mostly just an annoyance for legit customers, but is hasn't been a major obstactle for pirates and backupers for years. The goal of BD+ was to stop software-based piracy of Blu-Rays and it failed miserably on that front.
What if I told you that the attackers had a 2-month head start on some discs due to insiders leaking them -- would that make a difference? What about if you found out that there weren't as many "rippers" as it seems because for a while, one of them was a "thin client with remote access to a competitor's ripper"?
Also, the "uncrackable" thing came from an external analyst who had no communication with anyone at the company and was obviously wrong.
http://www.avsforum.com/t/871371/bd-unbreakable-for-10-years...
BD+ _is_ renewable, meaning no single hack breaks the system for all time (unlike DVD-CSS). There's always something you can do, and with enough resources, it can still give attackers a challenge.
I'm not saying that BD+ is the most successful DRM scheme ever, but I do think it's done well given the particular environment. If you want an out-and-out success story from the same company (8 years, no hacks ever), see the CryptoFirewall. This is an apples and oranges comparison though.
It would be really cool if you could go into more detail, this is extremely interesting! Especially the second paragraph.
I'm far from an expert on BD+, so this is pure speculation, but it seems to me though as the patches doesn't work properly because they can't patch the fundumental part of BD+ which Slysoft has figured out. It would be really weird if Slysoft actually have managed to find a completely new flaw in BD+ for every BD+ patch that is released. It seems much more likely to me that the patches can't actually fix the flaw itself, they can just hide it or change some parameters/keys (which Slysoft know how to find), requiring Slysoft to constantly release new updates to "patch the patches". It may give Slysoft's developers a constant challenge, but it also seems gives them a constant unique selling point that they profit greatly from.
Is this correct or have Slysoft actually managed to find dozens of different exploits in BD+, one for every BD+ patch?
It also would not get you any interactive elements which for some may be an issue although for others it may be preferable in this way.