Here's a blogpost from a Valve developer who works on virtual reality: http://blogs.valvesoftware.com/abrash/when-it-comes-to-resol...
He says that for full immersion you need an 120 degrees horizontal and 120 degress vertical 8k by 8k screen
He says that for full immersion you need an 120 degrees horizontal and 120 degress vertical 8k by 8k screen
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