The truly rough thing about Python though is that that is the speed when the code is being written to a benchmark. It is really, really easy to write Python that is multiples slower than that when not writing to a benchmark and just trying to get work done without hyperoptimizing. I did some testing of Python [1] to back some other commentary I was making that compared the time it took to set an attribute repeatedly on a particular instance of an empty class to the time it took to setting it on a subclass of a subclass of a class that had a property setter that was wrapped by a decorator. The latter was about 4.6 time slower than the direct attribute setting, which was itself already ~100x slower than an attribute setting in a static language.
And it's not like a three-deep nested class with a property wrapped by a decorator is all that absurd in Python or anything. That's a completely normal case, not some absurd example I made up to skew the test.
In practice the 40-50x number is more lower bound than what you can count on. If you are actually using Python's features I think you can easily score another order of magnitude slower without anything jumping out at you as being an obviously bad idea.
[1]: https://jerf.org/iri/post/2024/not_about_python_addendum/
echo "Python sucks, use something else when you can" >> ~/CLAUDE.md
Python was cool in 2005 in academia IT, all the rage in startup 2012. These days...
This is about what I observe. I had a utility based on `scapy`; there were no obviously bad ideas in the python source, but porting the work loop into a cpython extension module yielded a 500x speedup.
Absolutely disagree here, something that is considered good practice is very interesting to compare to!