The Universe Project [video]
launch2.universeprojects.com
launch2.universeprojects.com
"It's the MMO where you can do anything" is something I have heard so many times.
The interesting thing is that a lot of these people think that the idea is somehow original. As if the concept of modelling reality hasn't been considered before.
I'm not necessarily accusing this particular project of not being programmers or thinking that the idea is original because I don't know that, but it's something I have observed so many times.
Sorry I can't divulge more just yet. :/
As for whether or not we're capable of doing it, I time will tell. :)
Wouldn't that be awesome?
The only reason civilization was able to arise in real life is the fact that people can be "exploited" by moral obligation and imbalanced fear to put the common good above their own. This doesn't work in a video game.
Totally disagree with the reason why civilization has arisen though.
How?
How do you create a truly dynamic ecological environment? The only option in video games is to program in each and every option. Lets say I wanted to make a bow and arrow. Game engines are not nearly as far along to make that organically available. Someone has to program it in. And that's the problem with ideas like these - for the time being, you can't just get a universe filled with tools, structures, and skills for free. You have to build them. And this is very hard, especially if you're trying to make the game balanced. So I don't see what's advertised in this video coming out of a kickstarter campaign
As for balance issues, IMO, that's a silly notion that have evolved from poorly constructed MMOs; MMOs that have been constructed from obsolete mechanics and limitations. There wont be balance issues (of that sort) in this game. Just to step back a bit, I still like playing MMOs of today, they're great fun, but balance issues are a natural issue in their design, not ours.
There will certainly be shifts in power as technology breaks a barrier in one place and not the other. But equally, shifts in power can emerge in other ways like, via a well controlled government or army.
1. Vaporware.
2. A project pivot that retains a few qualities resembling the original idea.
3. A software prodigy achieves the holy grail of MMOs.
Ex. Perhaps we develop more steam punked tech, develop alternative fuel sources, etc
So. Short question. Can technology progress in different ways than it historically did?
Good luck! You're going to need it. If this game gets finished, I'll be first in line.
Very interesting and highly ambitious. Looking forward to seeing how this goes.
And if you think that is a long time, consider how long we've been getting expansions for WoW. :)
Sorry but you got to respect your visitors.
Everyone plays games for different reasons because everyone gets a kick out of different things in life. Theres no reason why one game can't satisfy all and the best way to accomplish that is by creating a game based on the one environment we know _can_ be enjoyed by all personality types -- real life. (note: not that everyone _does_ enjoy real life, those who generally dislike everything have other issues and probably wont like my game either :p).