Hey HN. I had a lot of fun building a small incremental game in the past few days.
You recruit units to fight an endless stream of data.
There are 19 recruits, 31 ennemies and 9 bosses to defeat.
I loved how you went with the PostHog theme and made everything from the enemies to the story feel like it belongs inside the app ...lol.
What tech stack did you use to build this?
One small piece of feedback: I waited way longer than I needed to for the first boss to appear, and then I literally decimated him instantly. You might want to convey it through some feedback!
Other than that, I loved it and bookmarked it!
Oh and I am really surprised we can build such games in TS and HTML, I thought you're using some game library to achieve all of this!