Seems only fair, everybody else has to pay 30% on purchases made in-app, Microsoft should too.
The only thing worse than a stupid rule is a stupid rule that some people get excluded from.
The only thing worse than a stupid rule is a stupid rule that some people get excluded from.
Without this rule, it makes it easy to circumvent Apples payment altogether.
And of course, there are some things that Apple should be be getting 30% for.
It is not black and white. I wonder how Microsoft will handle this in their store? I would be surprised if they did not copy Apples model, as they already have.
Our iOS app “Files Pro” [Link] includes support for SkyDrive using the official Live SDK.
A few days ago our last update was rejected by the Apple review team because of the presence of the “Sign Up” button in the Live login authorisation page. According to Apple the presence of this button violates their guideline that[quote from Apple guideline]:
and also: My iOS app “CloudMusic for SkyDrive” utilizes LiveConnect SDK for iOS to stream user’s audio content to iDevice. I have a “Sign In” button that invokes LiveConnectClient “login” method which shows Windows Live sign-in page in UIWebView. The app was rejected by Apple review team saying that “the log in interface must be native and not a link or a web view.” Is there any other way to login to SkyDrive?
So, my main problem is not just about payment(even though I think it is a problem as well), its more about how Apple wants to get a cut from every single little thing that have the possibility of making money from developers to the point of being [almost] unreasonable.ah, btw, Windows Store allows 3rd party transaction processor. http://msdn.microsoft.com/en-us/library/windows/apps/jj19359...