(https://github.com/YootTowerManagement/YootTower if you haven't seen one of his messages on the topic before)
I would always get a chuckle out of seeing some poor soul waiting 3 hours to go down a few floors after work, only because I failed to add stairs to the lobby.
I remember this one, it deserves all sorts of praise
but imo, unlike farmer, these games reaaaaly lack the ability to make functions/subroutines
manually doing all the goto loops becomes tiring
Can't believe, that this [0] solution to Challenge #5 actually worked, lol
Challenge #6 is "Transport 40 people using 60 elevator moves or less". Unfortunately docs don't make it clear what exactly counts as a "move".
[0] https://gist.github.com/vovanz/66e4396934ac656a8f8c32fcee43d...
> How do you actually measure how good an elevator algorithm is?