As much as we all complain about programs being slow, at the end of the day a lot of people are not willing to pay substantially more for software that runs 10% more quickly. If you want to work spend more time developing to build a more efficient version, you need to pay your developers for that time, and you won't recoup your costs.
Compare to one of the industries where performance is focused on - Games (disclaimer: I'm a games developer). When you're making real-time games, performance does matter. There's a real, noticeable difference between frame rates (say 20fps vs 30, or 50 vs 60) that will make a big difference to how much players like your game, and ergo it will affect your bottom line.