No-one thinks auto_ptr was a great thing. It was a tool, which could be used with care, but for years most books have said "don't use auto_ptr".
Throw specifications are... throw specifications. Some people like them, over time it has turned out they don't scale too well. Java has gone through a very similar process. I don't get why you were so angry about them.
I don't know why you think anyone thought export was the bee's knees, it's never been available in any of the major compilers since introduction.
In particular, I think everyone agrees export and auto_ptr were bad ideas. That's what literally everyone I hear talk about them says. I don't get why you think these mistakes aren't admitted?
To say something more on-topic: as someone who has been programming in C++ for 15 years, I agree with your comments regarding how C++'a community typically admits the things it sucks at, and is rather pragmatic about the whole thing. (You kind of have to be with a kitchen-sink language like C++ ;P.)
While I agree they are frequently a pain, I'm unaware of any language which has really managed to do exceptions much better. I am happy to hear of examples however.
Since you asked for examples, I'll point to the Common Lisp "conditions" system, which includes restarts:
http://www.gigamonkeys.com/book/beyond-exception-handling-co...
(I'll be honest here and point out that "handler-case," while simpler and more convenient, can still have a double exception fault; this is resolved similar to how Java resolves such things, which is to "forget" one of the exceptions. "handler-bind" is slightly less convenient but is much more robust, and does not have this problem.)
I think given your obvious bias in both method and approach you should probably just plan on learning a new language every 2-3 years or so when what your ideas of the "best" way to do things changes and languges supporting the latest fad are developed. Probably, just avoid commenting on C++ altogether as it is a waste of your energy because it will quite frankly never do what you want given the aims and goals of the steering committee.
i've asked for this kind of thing before,but never had a really good suggestion. seems like it could be a huge seller...
[when i last asked here what, 6 months ago, i think the only vaguely useful answer i got was to read the draft standard]
Can anyone recommend a quick-start guide to modern(ish) C++ for the experienced C developer?
The C++ FAQ is really helpful but doesn't seem to be updated to C++11 http://www.parashift.com/c++-faq/
Fortunately you can refer to Stroustrup's FAQ about C++11 http://www.stroustrup.com/C++11FAQ.html
For reference (like libc manpage, basic usage, which header to include): http://en.cppreference.com/
When some people say "Modern C++" they mean template meta-programming (traits, partial template specialisation, etc) as exemplified by Alexandrescu's book "Modern C++ design": http://www.amazon.com/Modern-Design-Generic-Programming-Patt... (note that I am not necessarily advocating such techniques, but understanding them will certainly help when you run across them in the wild).