new commit here: https://github.com/cubacadabra/tools/commit/662c18a43deafb5b...
Thanks this was indeed the wrong design. Now it has:
Game code can now do normal Luau imports like local Round = require("./round")
Cubacadabra SDK modules use aliases like require("@cubacadabra/shared-state")
.luaurc files maps the @cubacadabra alias for editor navigation/type checking