I had a similar but less impressive experience recently with Muse Spark 1.3.
Asked pi agent it to identify the main hero sprite size of game I was running. It had a ton of shader effects so it was hard to determine.
It used some cli tools to identify that it was a game made with Godot, decompiled the executable but data was encrypted, broke the encryption after writing a brute force tool to test keys extracted from the exe, then proceeded to extract the game gd scripts and assets, only to answer the question of the sprite size.