Got curious and don't seem to be able to reproduce what you mean? In 2D Y+ corresponds to top of the screen and Y- to the bottom. X- is left and X+ is right. In 3D and above you can rotate the shape around so there is no real up or down? But maybe I'm missing some edge case where you go up into some high dimension position then back down?
Same. I'm not sure how is anyone able to play/enjoy it. To me, it seems very counterintuitive and boring to interact with.
Trying to reproduce, could you help me understand what "up and down" means here?
The controls for moving in the X direction are negative and positive buttons, positioned on the left and right. The controls for the Y are also left and right. this is contrary to logic because it should be on top and bottom or up and down. And the controls for the Z axis should be in opposite corners.