A company paying $1-5m for software that is reliable, provides support and created by experts in the area will consider that a deal. They go through standard training -- only in case the user hasn't used the software before -- and they're ready to go. By comparison, for your imaginary in-house developer, they'll need to do development (including shit like getting third-party library approvals), support, training etc along with all the overhead. You'll need to have a manager who may know nothing about computer graphics yet need to come up with plans and roadmaps. Users will learn from scratch. It distracts the company from delivering its actual product. I very much doubt it's a one person job and it's worth it in the end.
You probably should actually talk to corporate IT to understand how things work.