Insane that we can now decompile PSP games to WebGL. Emulation has come far from 2006 where ePSXe the PS1 emulator would only run on a beefy Pentium.
I did a similar project for an old Pentium MMX 350MHz level game and instead vibecoded an x86-32 to WASM dynarec that runs the game at 1k+ MIPS in Firefox, on my old Zen2 PC. I was shocked that this is even possible. Still feels unreal to see.
So much so that streaming keeps being favoured by studios, even with the lantency issues, all the productivity of native 3D development, while using the browser as a window into the game.
Humans are still better at this given time. Check out sm64’s decomp quality