It helps that none of them are as easy to use as Flash Studio, also while you had the guarantee if the Flash plugin would work, your game did as well, it is a hit-and-miss with browser support for 3D APIs, with device drivers black list.
Here for example for Chrome, chrome://gpu, see the amount of disabled features across your devices.
This information isn't available to games, like in native code, thus it is not possible to work around issues preventing the rendering to work as expected.
Additionally there is no quality debugger available, only a few toy extensions when compared to Flash Stage3D tooling, or what is available for native apis.