That said, Sergey Bulba's WWW site is still around and the relevant stuff can be found today at https://ay.strangled.net/progr_e.htm . But the continued existences of things like this are not the sort of things to take for granted.
That said, Sergey Bulba's WWW site is still around and the relevant stuff can be found today at https://ay.strangled.net/progr_e.htm . But the continued existences of things like this are not the sort of things to take for granted.
One of the uncomfortable realities I've encountered being involved in the retro scene is that so many of the resources are slowly disappearing, either because the original authors age out of the scene or loose interest (or sadly, many are approaching that age where natural causes are taking them from us), old companies are long since defunct and resources slowly disappear into a legal quagmire or no-one ever thought to archive them in the first place.
Too many of these resources are gone already, or require particular combinations of old operating systems and libraries to run at all. And in many cases, blog posts, articles, even books, are becoming hard to find. I decided to try to collate as much information as possible in one place.
Caveat: I've used AI extensively to do the research and writing, but I've attempted to cite all material from primary sources and every code sample gets tested not just in my own tooling but in existing third-party tooling too (just in case I made a mistake).
The way the Internet should be.
(Love the project, though.)
This is one of the areas where I'm actually pretty okay with getting LLMs to do the "junior dev" work. Here, take this, look up what that compiler error means, change the thing it's bitching about to be written the modern way please.