And in the general case, memory reads do depend on distance. Hence:
> In practice there are multiple levels of cache, and cached reads will be much, much faster than main memory reads.
This is why we have the cache levels in the first place. And the hierarchy continues: L1, L2, RAM, block of spinning rust in the closet, "the cloud" somewhere... There is only so much storage you can fit close to core! More = physically bigger = physically further away.
Sure, within a level might feel like constant time. But that's because the optimal case for that level is slowed down to match the suboptimal cases. The step discontinuities in access time are caused by our inability to engineer a system to manage this tradeoff continuously, not a fundamental law.