I studied computer science and became a paid software engineer, all the experiences with BlitzMax laid out a good foundation for me (RIP Mark Sibly and thank you for your work), and while I like what I do, I don't love it like I did this game programming back then. These days I tend to look out for opportunities to create something that pays my bills or ultimately frees me of having to be employed but often enough I don't get myself to work on it because it's work after my paid work without knowing if that pays out and then the thought "Is it worth my time?" comes up even though the project itself might be even really interesting to pull off.
From time to time I looked back into game programming and every time I felt that little flame light up again. It's been a while now and I even have 2 ideas that I'd like to see implemented. After reading this I realize how much I crave this kind of programming currently. Should probably spend some time doing that :)