Hatching (Heraldry)
en.wikipedia.org
en.wikipedia.org
"""I worked at Google. Google has an internal philosophy of “Don’t complain, fix things”. This is, on the face of it, a proactive and positive philosophy that empowers people to make changes in the workplace.
It’s not. It’s a horrible, coercive, tool of abuse that is a fairly central part of why it only took me six months at Google before I burned out hard and had to quit for the sake of my mental health.
The problem with an attitude of “Don’t complain, fix things” is that it means you can’t point out problems without taking on an obligation to fix them. This means that you can’t point out problems that are too large for you to fix, and that you’re reluctant to point out even problems that you could in theory fix because it increases your workload.
The result, at least in the part of Google that I was in, was very much a culture where people had learned not to notice problems."""
In spirit, "don't complain, fix things" means you can do things without asking for permission, as in "don't complain if you can fix things instead". If your software crashes because it misses a null check, just add that check and move on. Don't request to have it included in the next sprint, assign it points, have it prioritized by some manager, only to have it assigned to someone else who will then call you back for explanation. Here "don't complain" means something more like "you don't have to write a ticket".
But once the corporate hierarchy comes up, fixing something without telling managers becomes unacceptable, how are they going to meet their KPIs if your work doesn't show up on their dashboards? The saying stays, but it becomes perverted into "don't complain unless you can fix it", which is the complete opposite of the previous idea.
We see a similar thing in games like DwarfFortress where the designer doesn't have access to dwarf/goblin/dragon/water/grass/etc sprites and so has to decide upon a stand-in.
I can't find anything pointing directly to her using heraldic patterning, but it seems her primary reference was Henry Dreyfuss’s Symbol Sourcebook (1972) [limitted preview on archive.org, full available for sale and elsewhere].
And while the book does not specifically feature heraldry or the hatching specifically, several of the examples in the text do contain very similar dot and line patterns as fill in various shapes. Pages 50/1 feature several iconic patterns to indicate earth, rock, natural rubble, rubble, cast stone, marble, slate, brick, common brick, face brick, fire brick, glass, grass, various woods etc in arhcitectural drawings.
There's a surprising durability and universality to certain symbolism. A stick person engraved in the pyramid is reckognized today. Hatching and cross hatching have been used to indicate shadows for hundreds or perhaps thousands of years.
What's that? Do you maybe imagine that this is the hieroglyph for pharaoh?
If you were using Windows 3.1 and MS paint on a black and white screen the fill tool would use heraldry patterns? Is that right?
What are your 2 favorite blog post about heraldy written by someone else?
[1]: https://cloverich.github.io/artifacts/horizon-plate/dist/hor...
Many hackers/devs that do not work directly in graphical design are surprisingly passionate about colors, fonts, angles, curves, animations...
There are many many projects that are forks of something else with a different skin on it or forked to allow the user to apply their own skin, many change the font of their terminals, hell entire linux distros are maintained entirely or almost entirely for purely aesthetic reasons.
https://apatheticlexicographer.tumblr.com/post/7628346069794...
I wonder if ancient computer graphics systems for things like plotters or vector screens would interpret color as different hachure patterns. Maybe Tektronix can still accept a patch for PLOT 10.