> Peer Pressure is a persistent softmod exploit for Xbox 360.
>You can try to use the exploit with a SSD if you choose, however, for optimal boot times and reliability it's recommended to use a mechanical HDD instead
is also very amusing to read
> Funnily enough, a software-only exploit for the Xbox 360 dropped just last week , rendering my years of effort somewhat moot. Nevertheless, it was a fascinating deep dive into the inner workings of the console and the security mechanisms designed to protect it.
> Funnily enough, a software-only exploit for the Xbox 360 dropped just last week , rendering my years of effort somewhat moot. Nevertheless, it was a fascinating deep dive into the inner workings of the console and the security mechanisms designed to protect it.
It doesn't suck, but it certainly isn't the best and I've always found the Playstation stans' insistence on it being the greatest possible design to be hilarious because we know exactly how it came to be.
The SNES controller is pretty universally agreed to be great and has more or less defined the standard layout for digital gamepads since then. Given the history between Sony and Microsoft I don't think anyone disputes that the original digital PSX pad is basically a legally-distinct evolution of the SNES pad, made mostly better other than the then-patent-encumbered D-pad. It's a top tier digital input device and allowed for a very easy transition for 2D franchises established on the SNES.
When the N64 however it became immediately clear that 3D gameplay really benefitted from analog inputs, and Sony was caught with their pants down having barely even launched a full size analog joystick at that point. The Dual Analog was quickly put together by slapping two analog sticks on to the standard PSX gamepad in the least disruptive way possible, which was a perfectly fine solution for the time but absolutely not the way to get the best analog controls.
Then they freaking stuck with it instead of designing a controller optimized primarily for 3D play. To this day the Playstation platform has a controller that is derived from one of the best 2D digital gamepads ever to exist but where 3D analog support remains more or less bolted on to the bottom.
Again, it's not terrible, but I find it hilarious how many people insist it's peak controller design overall when it's more of a historical accident.
If I'm playing SNES emulators, I reach for my PS3 gamepad. If I'm playing 3D games, I reach for my Xbox One gamepad. I only ever play 3D games with PS controllers when they're exclusive to PS platforms that aren't yet emulated