> the examples given to highlight the supposed positives of software rendering can all be achieved on GPUs.
Any look in older games, 2d or 3d, can be achieved on modern GPUs, so that seems like a vacuous thing to state.
Any look in older games, 2d or 3d, can be achieved on modern GPUs, so that seems like a vacuous thing to state.
That's unfair, especially if you read his other articles.
> Someone unfamiliar with graphics
... is probably not the intended audience of a hobbyist, specialized blog such as the one we're discussing.