C++26: The New Debugging Header
sandordargo.com
sandordargo.com
> Implementations are expected to optimize the code generated to be as minimal as possible for the platform. For example, on X86 it’s expected that this produces a single INT3 instruction. The goal in this expectation is to place the debugger as close as possible in the caller of breakpoint() to improve the debugging experience for users.
This is the wrong design on x86 at least with many debuggers. x86’s int3 is a trap and reports the address of the next instruction in the saved register state [0]. Most debuggers are not very clever and just use the saved address to generate the offending line of code and the call stack. But if the trap sequence is just int3, then the saved address could be outside the offending basic block or even outside the function entirely. gdb is certainly in the class of debuggers that get this wrong.
The easy workaround is to generate int3; nop for the breakpoint instead of just int3. The saved address will point to the nop and the debugger will be happy.
[0] FRED also reports the instruction length, allowing one to deduce the trapping address.
GDB already compensates for breakpoints it inserts itself because it knows their locations, so it subtracts 1 as you suggest. It could also recognize embedded INT3 instructions but that requires distinguishing their traps from other causes of SIGTRAP which is much more complicated. So instead GDB generally leaves the instruction pointer unchanged for embedded INT3 instructions.
Here's a discussion of precisely this issue from the GDB developers:
https://sourceware.org/pipermail/gdb/2009-February/034621.ht...
But let’s be clear. ptrace() is unbelievably crappy, and gdb is approximately as crappy.
If you write:
if (a)
breakpoint();
other code;
Then there two obvious ways for code to be generated, one of which puts the address after int3 in the wrong basic block.In a good enough debugger insn length might not matter - there will be a choice of addresses, ask all belonging to the next instruction. Subtracting one and handling the case where the address is in the middle of an instruction should be good enough.
(Or just track whether the address in question is the start or end of the insn. Keep in mind that, in basically every architecture, call saves the next address, not its own.)
> The separation of concerns is deliberate — breakpoint() and is_debugger_present() are orthogonal building blocks, and breakpoint_if_debugging() is the convenience composition.
It might be a false positive or just a few spots. Or maybe it's rage bait. I'm sorry if the author actually writes with this style.
I don't think this is a fair assessment. Submissions from specific sources are more frequent in niche forums, as this helps them stand out. So once a blog is found to be spamming, it's easier to target the blog and not individual submissions.
This is much harder to do on generalist forums such as HN.
At this point, my only reason for still being around on here is because I simply don't know of any place that I find strictly better. Most of the popular alternatives to HN are annoying in ways that I find equally hard or even harder to tolerate.
I bet that could be modeled with a markov chain
None are constexpr — debugging is a runtime concern.
I am not very experienced with C++, but runtime debug functions are one of the last things where I'd expect compile-time computations. Inlining? Sure. Doing anything else at compile-time? Not really.The sentence feels like a remark about something a human reader is very unlikely to be thinking about.
#define breakpoint(…) printf(__VA_ARGS__), getchar()
Instead?The C and C++ standards people are you and me. The proposal to standardize debugging calls comes from a long time contributor to Boost.
Granted ISO processes are way more burecraty and secretive than discussing RFC pull requests on Github, however at the end of the day, the work is done by volunteers pushing their own agenda or the one from their employer.
Anyone can do it, if willing to deal with the process,
https://isocpp.org/std/meetings-and-participation
https://www.open-std.org/jtc1/sc22/wg14/www/contributing.htm...