It's still ok to enjoy programming
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chriskiehl.com
I worked hard a couple of years ago to reverse engineer a game to produce a very specific tool. Recently, the game was updated, so I worked on my free time to do a free contribution to the community, and then, a few hours later a tool that does the same thing appeared entirely vibecoded.
Even if some parts of the community care about how a tool was made – Most don't, they just want something that fulfill the goal.
Now even my hobby programming was overtaken by AI, something I did for love and expected no pay out of it whatsoever, which is... depressing, to say the least.
While doing the whole project, I learned a lot about reverse engineering itself, the tooling, understanding static vs dynamic analysis, etc. Which was the most fun part of the project itself.
The rate at what people are delivering projects removes that opportunity heavily, even in hobby communities, which is part of the point!
I've always enjoyed the process rather than the end-product, which is why this personally affects me more than other folks I guess. Some people are motivated on producing more, I was more motivated by the learning process behind it, and those two things aren't compatible, so speed is winning the race, sadly, even if you're not profit motivated. I admit I'm a bit more of a doomer, I still use AI tools at work, but I guess it was time to search for hobbies that are not related to programming anymore.
I will corroborate that AI and pressure even in hobby spaces (like game modding) to ship faster if only to preempt a crappier implementation from gaining traction is making it harder to feel motivated to make something because there’s no time to also enjoy the technical puzzle or to really pay attention to excellence in the details.
I’m not really lamenting a bygone era, just saying that the feeling of programming for a hobby has also changed and the parts that are fun don’t line up as well anymore, so I do less of it now.
Unless you mean your hobby is other people using your software, rather than programming for the sake of programming in the literal sense. In which case, yeah, sucks to be beaten by AI on all fronts at the same time.
This is true when you don't share it with others.
I don't share most things with others anymore, I just make things with LLMs, and then use them for myself. When I make something to share with others, I pay closer attention. But for myself, I don't really appreciate the process of learning so much, because that's how I end up stalling out and never finishing the project. Maybe it resulted in useful skills anyway, but it really sucks for my mental health.
For my case (modding games), yes, a big part of my reason for doing it vs. any other software project is experiencing others enjoying my work.
I also have projects I make for myself for personal practical reasons. In those cases very little has changed, because whether or not I use AI only affects me.
If you were running a marathon and, halfway through, everybody just hopped in a cab and drove to the finish line, you'd be disappointed.
So when the audience has moved on to synthetic music (stretching the analogy now!), and musicians have as well, it's still possible to continue on your own, for the pure enjoyment of it. But much has been lost with the global transition.
You talking like what you doing is happen to appease people
What's wrong with that? Appeasing people is part of what being a community is. That's the human element. I could write a grand novel for the fun of it, but I still want people to read it and talk about it. To give me feedback, to discuss its themes. If that's taken away due to technological advancement, it's a sad thing.
It is not a binary between doing what you like because you enjoy the craft or being happy that people engage with your output. Both of those things feed into each other. An old neighbour of mine used to craft bracelets and give them away around the neighborhood. Why would she spend the additional time to walk to my apartment and hand me a bracelet? Did she only make the bracelet to get the neighbourhood's approval and didn't actually enjoy making it? Of course not. She made it cause she likes doing crafts, AND she likes people enjoying what she made.
The unfortunate part is that LLMs are addictive and they remove a lot of the complex thinking one has to do (in many cases), which lowers that community engagement that occurs in software circles.
Were you running the marathon to beat the competition and win a medal? Or were you running the marathon to improve your personal record?
For coding: Are you writing code to be the first to solve a certain problem and win community recognition? Or are you writing code to solve a problem you personally have?
You could run a marathon because you love running and want to do it with other people who love running. Similarly, you could share code-based projects with a community because you love it and want to do it with people.
The ideas you mention aren't separate from community or from each other. You can have friendly competition within a community that pushes all parties to improve and be their best.
The problem is, baking something and sharing it with others brings people together, there's smalltalk, catching up, other human stuff. Which in the end is kinda the point of it.
Like your post says, with programming, it's mostly just a race to what achieves the goal, with the exception of demoscene and retro programming, I guess. I started learning ARM assembly so I could make a lisp implementation in it. It will be useless, no one will use it, and an AI could bang one out in a few minutes, but overcoming that struggle to understand things in different ways has to be the goal with hobby programmers like myself, I guess.
The community you share with doesn't need to be online - your croissants aren't going out for delivery but I'm sure your friends and family appreciate them (and you). It can be the same with your software products, if you choose.
Honestly, I don't see how this is a problem.
> Which in the end is kinda the point of it.
Absolutely.
> Like your post says, with programming, it's mostly just a race to what achieves the goal ...
Unless the joy of whatever programming one does is found in the path taken.
> I started learning ARM assembly so I could make a lisp implementation in it. It will be useless, no one will use it, and an AI could bang one out in a few minutes ...
Who cares if anyone uses it or if some other tooling could replicate what you choose to do if, in doing so, you enjoy it.
Much like the "damn good croissants" you make, it doesn't matter what others could make. You make damn good croissants.
Your happiness is yours. Enjoy the path you take to find it.
Why can't it?
People get together to do a ton of "worthless" things together for no good reason other than for the enjoyment of it. Like chess, basketball, book clubs, board games, video games, popdarts, etc.
Now a vibecoded tool gets introduced and it eliminates both the challenge and the need to collaborate. There’s no longer any bragging rights, learning hand-in-hand, pride in completing a project started months ago, nor competition to see how fast someone can complete a project. A tool is now available to all and does the work for them.
To your point, there’s no reason the introduction of the new tools won’t bring people together. The reverse-engineering communities will probably undergo an identity crisis with an exodus of participants and the creation of a new type of challenge. Those who were in it for collaborative work will probably leave and not return. Those who just enjoyed witnessing the end results might stay to discuss and learn from what the tools produce. The discussion content would be different and may draw in a completely different crowd.
I mean, if the introduction of Excel made accounting less tedious by completing previously-manual actions and somehow resulted in a massive global community which holds an annual competition for complex workbook design, then perhaps reverse engineering communities won’t vanish overnight as feared. Time will tell.
Because cooking has such intimate benefits not easily replicable I've actually found it a good sink for some of my hobby coding time that I too lost interest in.
I think this is a really good point that is or was also correct for programming.
Yes, maybe no-one was ever going to use my python-clone of grep. But the experiences I made along the way were something I liked to share and when I went online I could see other people making similar experiences and we'd laugh about the silly errors we made and the absurd abstractions we build and whatever else.
I think this experience is under threat.
coding is very abstract purely human invention to produce desired "result" so as long as the code works people rarely care about how it was made.., that does not diminish coding for fun and art, but we cant expect people to appreciate it as much as cooking
I'd say the post deals _strictly_ with the former. LLM code generation absolutely changes community dynamics, what other projects are published, etc.
I'd also highlight a third option (really a sub-option of #2) which is competition within the community. One's hobby might be shipping the fastest (such as in cracking communities), and I could very much see this disrupted in today's world.
The other issue I’ve found is that these communities produce novel tools and ideas and AI can iterate on the idea much faster than the original authors. The original author had their own motivations for researching and producing and I can almost guarantee they weren’t reviewing the output of someone’s prompt.
You see this at work too. If I find a problem I want to solve for some personal motivation, I can no longer share with my coworkers what that problem is. Since when I do, inevitably, senior+ engineers and managers vibe code a solution. Often that solution is hacky and they expect others to fix the fundamental problems that exist.
Feeling like you are useful to others is a critical part of the human experience.
The hard part is really just the coordination, you don't want dozens of repos doing the same thing, but at the same time dealing with random vibe coded PRs is an easy way to overwhelm and burn out any maintainer.
I feel similarly blessed nowadays. I did try to play the fame game with my Github projects but I could never find a problem that enough people cared for to get any kind of traction. Or maybe I really just suck at marketing. Either way, I find myself still fulfilled when doing my personal projects. They are not "side hustles" or a "home lab" or a "software factory". They're really just small projects that solve a problem for me. A lot of it also has to do with my very specific decade-old daily personal driver running Linux; my reticence to guarantee support for Mac and Windows (beyond what Node or Python ships by default) could not be helping my case.
And that's fine! Software with an audience of 1 but really fits in seamlessly with my lifestyle. Plus, if I want to change something, I can do so with zero consideration for other platforms. The reason why I wanted to learn to program in the first place is because I wanted the computer to do what I want it to do. Bend to my will ye golem of bits!
Not to mention the dozens of projects on my PC that I never even bothered to publish. All these things are done for their own sake, and for my own enjoyment, and when I die they will disappear from existence, having never been used by anyone else.
This is not a critique of LLMs, it's just the new state of affairs that since people can more easily solve their own problems it has somehow become more difficult to be helpful to others.
For many hobby open source developers the reward and motivation was simply random people saying thank you.
LLMs have disrupted this. It's much easier for people to silo themselves off and fix any problem that appears, without the need of a community. It's easier for people to discuss topics via copy/pasting from an LLM versus actually having a deep understanding of the material.
> They liked the community of solving problems together and being useful for each other. They liked the difficult collaborations when trying to find solutions. They liked discussing with people who had this niche interest who also spent time obsessing over it to gain the skills necessary to make an impact.
People can still do all that! With or without LLMs. There's still plenty of friction around which to form those kinds of collaborations, it's just at a much higher level than people had been working. It's not like LLMs solved everything, yet people make it out to seem that way. But rather going to where there's still friction -- where the collaboration can thrive -- they lament the existence of the lubricant itself.
> It's easier for people to discuss topics via copy/pasting from an LLM versus actually having a deep understanding of the material.
Maybe online? I just attended a robotics conference where experts in academia and industry spent a week sharing their research and projects. I would say a good 70% of presentations, papers, and posters had a LLM foundation. And yet, people knew what they were talking about very deeply, and were collaborating.
i fail to realize how is this a negative thing
pretty much this, i realized it in the comments section of this video
• I run (well, I did and will again when my current medical issues are finally sorted out!). There is no way I would ever compete and make anything of it, so it is all for me and occasionally (when not going out solo) a social aspect.
• I like to visit places. Nice bits of countryside, different countries/cities, museums, and other such. I often combine it with the running. None of this is going to affect anyone else at all, except on the few occasions it is a group adventure.
I can still enjoy techie tinkering in the same manner, it just being for me. TBH other hobbies (the running, playing with 3D printing though that does have an aspect of doing things for others, etc.) have left little time for that in recent years, even before AI. I'm a bit of (OK, a lot of…) an AI Luddite, I'm refusing to touch it even though that might be career suicide in the not too distant future, but other people using it isn't going to completely remove my enjoyment of any of my hobbies.
Net - hobbyist programming will change, but not necessarily go away. It will morph into “what doesn’t this linear algebra machine see or know?”
Yes, thats the majority of humanity.
>Now even my hobby programming was overtaken by AI, something I did for love and expected no pay out of it whatsoever, which is... depressing, to say the least.
So your hobby was getting adulation and respect or writing software? Only one of those has changed.
I think just about everyone in the industry appreciated hand-typed programming as a job, because it was a pleasant enough craft to practice and for a solid couple of decades programmers were treated extremely well in comparison to the vast majority of other careers out there.
Today, juggling a bunch of agents to do what you want them to do, figuring out how to verify their work, remediating problems, and spreading yourself thin cognitively—all the while looking over your shoulder at an increasingly precarious job market—is notably less pleasant for a lot of people. It sounds and feels a lot more like an engineering or product management role—something a lot of programmers would never in a million years have signed up to do voluntarily.
I'm probably an 8 out of 10 on the cooked scale—I'm juggling a suite of ten iOS apps and haven't written or read a line of code in over a year—but I get where these people are coming from. I think the suggestion that they can reclaim what they've lost in this new job they've been loudly expressing distaste for by adopting a new unpaid hobby will ring hollow to them.
Look at Andrew Luck.
If people stop being interested in human-played chess, then yes he's out of luck. But that could happen with or without computers. Same for football and anything else.
So I don't think this analogy works either.
The important parallels of the analogy are that:
* Magnus dedicated his whole life to chess, just as many programmers have done with programming.
* Magnus enjoys the craft of chess, the human elements of creativity and cleverness, just as many artisan programmers do.
* Both prefer to be hands on and don’t enjoy being relegated to managerial / supervisory roles, and would probably move on to something else if they could no longer do the part they love.
* Many outsiders do not have any idea how much time and dedication it takes to reach the upper echelons of a skill like that, and struggle to empathize with those who have done so, and perhaps even feel Schadenfreude to see these folks “taken down a peg.”
Mathematicians have recently been lumped into this category of knowledge workers at risk. Many are grieving gratuitously and suffering a lot of flippancy from Schadenfreude-feeling onlookers.
A computer programmer, on the other hand, is paid to produce something. They aren't entertaining anyone (except themselves). The act of producing code doesn't matter to the person that wants a binary. The binary is what matters. So if a computer can out-program a human, then the human is in trouble. So it's different.
But, nothing is stopping a human from programming for entertainment purposes. And nothing is stopping humans from being entertained by watching other humans program, maybe competitively. Like chess, or basketball. Or from getting together and solving programming problems. Then it doesn't matter that a computer can run circles around them, and nobody can tell them to stop doing it.
I get it, though. Younger people in tech should be worried.
But I don't really understand the "grief" by people who say they're losing their hobbies. Like the top comment in this thread: https://news.ycombinator.com/item?id=50158159
If you don't understand grief then I'm wasting my time. Sounds like I got suckered into arguing with an AI yet again.
This is not what I said and you're being rude. I'm saying that I don't understand the grief being expressed for the loss of a hobby. Because as I explained, computers can't invalidate hobbies.
> Sounds like I got suckered into arguing with an AI yet again.
Nope. I'm a human and didn't use AI for anything I wrote. But thanks?
Making art is often considered entertainment, and it can also be commoditized. The difference between entertainment and work is often thin, dictated by personal enjoyment, not how one is paid. I can be paid for something I find very entertaining. I can also be paid for something I find dull.
If the thing I find entertaining disappears, it's reasonable for me to feel grief. For something I enjoyed is no longer available to me, at least not in full.
There's a community around programming, much like chess and basketball. Seeing that community deteriorate into solely programming for profit, and using AI to do so, is tragic. Programming has been very focused on profit for a long time, but now even those who think it fun are debating on whether or not to offload their work to a machine that does all the work for them.
Now all I have to do is make sure they're not peddling an actively bad idea and if not I can just tell the bot to incorporate their dubious ideas.
In the past it was all, I'm not familiar with this construct that solves our problem perfectly, why don't we cludge adapter pattern in here again.
This makes no sense. Everybody I know, including me, who hates the big picture of what AI has done loves programming immensely and does it as a hobby as well as a job. The people at my job who are most positive about AI are those who didn't particularly enjoy programming. You're applying Occam's Razor backwards.
However there are other folks in my company who, with very little programming knowledge, have produced viable, workable solutions for our company to use. All projects that were in my list of TODOs that I hadn’t gotten around to.
It was in that moment that I realized I’m very quickly going to be surpassed if I don’t adapt and move quicker with AI solutions. Since then my output has increased a bunch.
I’m not the most stoked on it, but as with all companies, results are far more important than the journey. So long as it works and is at least mostly maintainable, leadership does not really care how we got there.
But all of this was forcing my hand because people without the foundational skill set were creating equivalent output to my artisan, bespoke solutions. Writing is on the wall.
It's not necessarily a given that the person you're replying to agrees on the latter, and therefore they might not be stoked on you starting off by agreeing with them but going on to make an argument that supports the companies responsible for the very thing they're complaining about.
I think there's a contradiction in you stating that management thinks LLM-generated output is "maintainable". They went to business school, they don't know what that means. It's your job to explain to them the consequences of shipping code faster than the people whose job it is to understand it can do so.
The problem we’re collectively running into is that nobody knows if this actually poses a problem anymore. We’ll find out in 5-10 years, but businesses and clients can’t wait that long.
As a side note, I don’t think it’s fair to blame the “management” for setting expectations around AI use. They’re driven by market forces. If competitors are producing slop and customers are gobbling it up, then from a business perspective it _is_ a mistake to abstain from AI use.
What I’m finding quite fascinating is that we’re in a weird spot right now where we’re both expected to produce slop AND understand it / be responsible for it. Seems unreasonable.
1. The Decoherence Trap: https://maevyn.codes/decoherence 2. SlopCodeBench, a benchmark that quantifies how models decohere over repeated change requests rather than a single one-shot challenge: https://news.ycombinator.com/item?id=50108717
I think the most important takeaway is that it takes time for these problems to manifest. If you start with a particularly coherent codebase it will take years for slop code to degrade it to a point where engineers are noticeably less productive.
I didn't downvote you, but if I had to guess why you were downvoted it's because it's very obvious to many working software engineers that decoherence is a real problem. In many ways that's what this OP was all about; not just loss of joy in programming for its own sake but loss of the ability to design deterministic, fully-understood systems that won't require constant off-the-books maintenance eating into your free time.
Granted, I stick to frontier models and avoid cheaper ones, but if it quacks like a duck...
The last 20 years of experience have told me that that's the #1 variable that correlates with the death of a project, so I'm in no hurry to speed that along. People have been trying to find some way to skip that difficult step of actually understanding what's happened since programming was invented, and its always a bad idea - because that process of internalising a projects structure is the single most valuable thing for a project. Creating a project structure that can be internalised by human beings - and then doing that - is software engineering
But i get where you sre coming from
but guess what ???? most software don't
Timmy don't need to understand how landing page works in order to sell his cookie startup online
see where I am going ???? You are not get replaced
AI just replace people that work in "dirty and crude" work, think of its like wordpress plugin fixer from third world country
this is part of industry that you never touch and not want to work
Which is what we used to tell the junior to do.
My goal has always been to create something and use it. Ai still requires we do the intellectual side of programming, that interesting side of programming. I get to do more of that now that while the bot handles that annoying stuff. I'm a the happiest programmer I have ever been. I spend more time writing human these days, because the bots are really bad at that.
I think I know people in both camps who feel both ways. I'd say it's all just noise at this point. What's clear is some people like it (for now) and some people don't (and probably won't ever). I've gone from liking it to not over the course of the last year. I used to love programming/the craft, and then got burnt out of it, so I loved it because it made building things easier again after I stopped caring about that, and then it made work hellish when everyone basically stopped caring about the craft at all.
But I also have found that where you work and what AI usage is like in your company is a pretty big deciding factor. Your comment, which I agree with, made me think about this. I consult a decent amount, and I've worked with companies where the engineering culture has adopted AI in a way I describe as "ugly." I should find a better word. But what I mean is that it's sort of like the attitude is "okay, now we can ship more tickets, so everyone take on 8x the workload". And they do a lot of "best practice" kind of stuff around using coding agents--every new anthropic article gets posted to slack, and there's always a new CI process for using agents--but they're fundamentally just trying to do the same work as before but kinda sorta faster. It's a weirdly miserable experience.
On the other hand, I've worked with companies where the engineering culture almost feels exuberant. I think a consistent difference is that in these companies, it feels like the engineers now have permission to try wildly ambitious things. It's not always optimally productive in the sense that more things get thrown away or end up just not really working out, but overall they move significantly faster and do more interesting work. Commonly, it's things they wanted to do before, but simply weren't realistic with their constraints around capacity. Or it's an idea like "this part of the codebase has always been a performance nightmare, but it's also a beast to untangle. I wonder if I could setup an autoresearch loop and let it run all day, even just to harvest some ideas?"
But yeah, when everyone sort of gives up and/or are forced to move an ungodly number of smaller tickets, it is a miserable time.
I declined manager position multiple times, now I am forced to it
And no, I can't code without agents as a hobby anymore. As a rational person, I feel like this is just useless nowdays. Huge part of the fulfilment that it was the most optimal way to solve the problem. Now I feel like I do useless work
At least two people I've worked with have become "AI Influencers" on social media. They were two of the least capable programmers I had ever worked with. Both super nice people, and I enjoyed their company, but both generated absolutely terrible code.
I think there's generally something to people who were sidelined by their lack of skill feeling empowered by AI.
I've never been the biggest hobbyist programmer. My hobby programming was a means to an end for the actual hobby project I wanted to use. I'm more of a "maker" than any one kind of engineer. That being said, it was still fun at times and those personal projects literally got me jobs and allowed me to bypass live programming tests because I was able to show I knew how to program as I explained every design decision.
LLMs sorta fucked me over. My strongest skills aren't raw programming knowledge or fact regurgitation. Personal projects were how I showed potential employers my actual end-to-end problem solving. The projects were never polished, they didn't have every error condition formally handled in a logging framework. But they organized ideas into data and made things happen.
All that is worthless now unless employers want to see my pre-war steel collection on old repos. I'm defeated. Using agents for personal projects feels like playing a game with all the cheat codes turned on. It stops being a game, it's pointless. Me telling the machine to make something doesn't prove anything.
I still want to remain housed into my senior years and this tech has possibly kicked that out from under me.
True, but dealing with agents is still easier than dealing with people (at least for introverted personalities). That being said, you still need to deal with other people's army of agents.
Never thought Justin Searls would say that. So I reread the whole comment over and over again, and it clicked.
I liked building and making stuff work. I also didn't mind and often enjoyed coordinating with (good) clients, managers, or other engineers. I didn't love being a manager and requested a few years ago to go back to an IC role.
That said, I think I didn't like being a manager because of the turnaround time and/or quality of people I managed (partially due to my blind spots in managerial skills, at least in some cases). I improved but it wasn't worth the headache for me at the time.
With agents, I feel some of that pain again, but it also fixes some of the problems I had with it; relatively consistent quality and I find that I can lower my bar of communication with an LLM (I'm not writing in public to a real colleague) while simultaneously getting a lot more out of it, and it tends to not misconstrue what I've written.
I keep going back and forth between loving it and pining for being an old fashioned IC.
All that said, I really enjoy the puzzle of programming, in ways that I couldn't really always do at work -- "it's good enough", etc... I've done it in free time this year but it's hard not to view it as a waste of time now.
Not sure where I'm going with this besides expressing my current thoughts and somewhat agreement. /rant
I see it similar to programming, before it was kind of a craft, many crafts are not paid very well, I know that woodworking can be very fulfilling but Ikea exists and noone pays you 1000€ for a simple table. But programming was a well paid craft because people are bad at thinking in general and not everyone can do the thinking good. Now we externalize the thinking and hope it will just work somehow... But the point is..that is a different job. Others already said it, suddenly you are a manager and not a craftsperson anymore. No more tinkering.
About the hobby stuff, I hate that the unannoited ones slop there way into _my_ hobby space, pollute everything with one shots that get abandoned in a few hours and drown everything with their half baked brain childs without polish that all look and feel so same-ish, the "map of something something" projects I have seen that were missing any kind of error validation or check of completness is astonishing.
As many people here and on Reddit can attest, I am one of these loud voices.
I actually see programming as all three: a hobby, fun and a profession. And AI itself is... neither. It's not enjoyable because you have to understand everything anyway if you want to do a decent job, no matter if for hobby or for work. The only thing AI can do is save you time when you have no starting point at all - i.e. reconnaissance in pentesting.
Now that you phrase it that way.. I think I'm very glad to have transitioned from 'programmer' or 'dev' to 'big-tech software engineer'. The jobs are very different. I had no idea what I was in for. SWE is much less fun. All meetings and alignments and docs. But I think that's what my job would have been forced to become with AI anyway, so at least it prepared me for this new world.
It would also be nice to have work readily available related to the field I've been building skills in for over a decade that I know isn't going to disappear suddenly. Prompt engineering is already dead. I suspect any skills you learn now to utilize AI is not going to last more than a few years.
I feel like I'm taking crazy pills a little when it comes to this subject. Maybe everyone else already has ridiculous money saved, or has other things lined up, or are just ready to move into a Monastery. But for those of us in the middle of our careers and with no AI-proof capabilities the future is at the very least uncertain.
isn't this backwards?
Sure, we can develop familiarity with tools and build cool stuff, but this is no different than knowing how to configure your washing machine (IMO). You could, of course, build a software-equivalent to a laundromat or a professional laundry service, but how many of those are needed?
Don't get me wrong: I think automation is cool and all, in washing and software development both. But if the profession of me and much of the labor force depended on handwashing skills, I'd love to see the displacement being taken more seriously.
I suppose you could take the accelerationist stance and try to massively overinflate these companies to crash their funding apparatus by intentionally electing dullards who cause the cost of capital to far outpace its returns, which is what seems to have happened in the last 2 years.
For example, anyone who dedicated a bit of brainpower could understand that prompt engineering was bullshit from the beginning. Yet today we're still seeing it being rehashed as an alternative to knowledge work in the form of harnessing, guardrailing or context engineering. This is scaleable neither size-wise (how many different wrapper-builders do you really need?) nor time-wise (how long until model providers vertically integrate that, too?).
The reactions that we see today - the calls to ban AI or implement UBI, or even the race to escape the "permanent underclass" - are some symptoms of this lack of direction, IMO.
Personally, I'd like to see:
- Automation tax in line with displacement, which is then directly funneled to services and fund pools that mitigate the effects of displacement. If you want to reduce the winner-takes-all outcome, you should provide the capital to many more to own the automation tech, robots, whatever.
- Firing moratoria as an industrial policy tool. IIRC, the Chinese implemented something of this sort: you can automate, but you have to retain a certain amount of jobs. Obviously, it's a transitional solution.
- Aggressive expansion of software- and model-auditing & engineering jobs and education. If this is the direction, more people should be able to understand the systems in detail, not fewer.
It might be some weird nostalgia talking, but I really feel like we hit the optimal digitization somewhere in the 2000s(not to say it was perfect). Important things were digitized and automated, but with paper in hand still. Medical records, purchases, flights, etc. Things that really could use it.
But we all still spoke to each other, went places, and you had to be a big nerd to spend all your time on a screen.
I've been thinking a lot about the reduced rate of return automation has been seeing. Robots are cool and all, but most of what we're getting out of computers nowadays are SaaS business that beg the question "why and to what end?". It's all just grinding for a piece of fat in the grand fat-cutting optimization of life.
None of this is really improving anything, we're not spending money on society-level improvements, those typically just come as a side effect of some other advancement that has taken a core sample out of society for a bit of profit.
I've resolved to just building stuff for my own businesses and myself for fun. If an opportunity or enlightened soul comes along that wants to benefit from my knowledge, great. But I think it's best to just let people feel the full brunt of what's coming. Sometimes the only way to learn the lesson is to stick the fork in the socket.
Experiencing this led me to feel burnout. It's horrible. I now value thinking and the ability to think much more. Not that I didn't before, but I mean I have a whole new appreciation for it and a whole new disdain for Claude slop where someone could have otherwise done a better job.
However, the real value is in complex, non-trivial, and above all novel code. This has been true for a long time, and it's just as true in open source as it is in industry or academia. Here, agents are far less useful. In fact, the only people I've seen have any kind of success using agents on these kinds of "serious" projects are people who are already serious programmers. They already know how to design and test stuff, they already know how to supervise junior developers, they already have an intuition for which aspects of the project the can safely delegate to a less experienced developer. So they're able to use agents as a "better autocomplete" in their own code, or use it to flesh out the non-essential and more routine aspects of the project, or even just delegate the agents to the role of code reviewer.
Here's the thing though. The less experienced ones, the people who don't already have those skills, they do get burned when they "stick the fork in the socket," as you put it, or in other words when they try to use agents to take on projects they don't fully understand... but they don't learn anything! The ones I've seen, anyway. Relying on agents insulates you from the code, which also prevents you from building a mental model of what's going on under the hood, which in turn makes it impossible to learn anything at all. They just keep yelling at the agents, telling them to fix stuff even though each fix introduces yet another regression in an endless loop... they don't know how to dig themselves out of the hole they've dug. And after all, what is the solution? To spend five years down in the code mines, paying your dues as a junior dev, reading and typing and thinking about mere code for the requisite 10,000 hours? Nobody has the time or inclination for that.
Agents, in other words, break the learning loop. You can't learn to program, and therefore can't learn to design or architect software, not really, if you're using agents. I am unfortunately coming to the sad conclusion that the last programmer has already been born; if you didn't have 5+ years of experience and a pretty good handle on the more advanced aspects of programming (such as software architecture, design patterns, optimization, debugging, etc.) before agentic programming became a thing, then I don't see how you ever will.
It'll be like COBOL programmers - the industry will shrink from the top-down, with the first to go being the new college graduates looking to enter the workforce. Inexperienced devs have always been given less interesting projects, but they stuck it out because they were learning valuable skills, building experience, making the economically rational decision to invest in their own career. But anyone entering the market today will never get out of that trench - anyone that actually needs a real programmer for a serious project will hire someone with decades of experience - there will be plenty of supply. And the projects on offer for junior devs won't teach them how to program, only to supervise agents. As a knock-on effect, smart young people already see the writing on the wall and are pivoting to other majors, which just reinforces the trend. This might cause problems in a few decades when all the real programmers start to retire, but when has the market ever considered long term consequences?
I'd love to genuinely love these blog posts but they are all the same! They're all like "now that machine are better than us $xyzargument". I'm so pissed off when I read so blantant lies like AI "writing code better than me" maybe better than you! But in general it's just a big lie.
> the economics of purely hand-written code have changed
who are you to know? I still hand code and produce a lot of value because I do care and polish everything I do. There are some pieces of the software that I wrote that I never touched again, they work perfectly, no errors no customer complaints
On the other hand, if you mean tight, performant, simple, well-factored code, then yeah. LLMs simply aren't there, and may never be. On the other hand, maybe that matters less than we thought it did. Time will tell.
To me it's just crazy of how dumb it is to test an idea with a vibecoded shitty app. I'm not saying it should be perfect from day zero, let's pretend we are talking about cakes, how crazy it would sound you will tell people to try and judge your new idea of a cake you don't even know how it taste or what's inside?
It's disappointing that the prevailing sentiment now is that architecture is less important than we thought. Software is always going to be getting more important, and all of it should be well thought out. If these people had these tools in 2004 they might've made thousands of fragmented buggy social media startups and actually slowed progress on that front.
For the first group, it doesn’t matter how good your cake is. If you spend a year perfecting it, you won’t sell them any more cakes. And for many products, this group is basically 100% of customers.
The issue is nobody is spending time in review because the stuff coming out "just works". So if no one is reading the code, what is the big deal with naming? The big deal is we need to know what our later sessions are talking about and we need linguistic separation of concerns.
A higher level form of programming, if you will. Linguistic precision seems to be where the specificity can be lost or won. The naming will reflect that with some degradation. But humans will also degrade the spirit of the specifications as well in many cases!
Hopefully this post makes some sense to someone.
I mean, who's doing the factoring then?
Also "great point" is sadly a phrase that has been co opted by sycophantic AI so I can no longer take it seriously.
I see it as a multiplier (the bicycle metaphor) and yes certainly getting across town on a bicycle or across the country on a plane is less cumbersome on your health than walking every where.
I don’t ride motorcycles, I rode a scooter for a long time doing a delivery job as a younger man and the speed and instability (of two wheeled motorized vehicles) along with lack of visibility to others creates a dangerous combination.
And yes I can see the corollaries there to AI usage especially in these days when the excitement of the acceleration is being found seductive by many and without much visibility into the longer term consequences.
People used to be able to write code that was horrible by all the standard metrics but still "just worked" (or at least appeared to). From the stories I've heard, it would get into production all the time, too. But if it's a bigger problem now, then necessarily we know how to fix it, so.
I guess the excitement of the new toy is just leading to some irresponsibility.
But we don’t always do that and then things get rewritten and broken etc
Welcome to life in software dev 2026, not so different from 1996
There are a lot of mediocre programmers aren't there, I wouldn't be surprised if on average Claude is doing better than what exists. It's not a "lie", anyways, just a point of view.
I'm ok with vibecoding scripts, I love programming the machine and making the end user happy and not dealing with bash! I don't judge scripts quality as long as they are tools in the workflow, I dont care about that, unless they will somehow be part of the production. The name Script implies that, there isn't any architecture and Claude Opus sucks at architecture
I don't begrudge the business for making the prudent choice of making me use AI, I just sort of lament that what I spent years enjoying and getting good at was so utterly derivative that it was perfect for the LLMs. It would be insulting if it weren't just a fact.
Just like if you don’t read you will lose the ability to.
These skills are not innate to us and can be forgotten over time.
I wonder if it will get to the point where people don’t even know what to ask for. Or how to judge if what the machine produces could have been better. Or if it does what they think it does.
This is wholly untrue.
For me, it writes code that mostly works, which is great. It insists on adding some of the least readable comments I've seen. It also likes to pad out the code to about double or triple what I would write.
It doesn't seem to have that little voice that says "hey, this approach sucks" so it needs the harness or the prompter to tell it to go back and refactor. Even Fable and Opus struggle with this.
Well, yes. For humans, the "this approach sucks" voice is still very separable from the thought process that just figures out the syntax and algorithms etc. The important thing is whether the overall system has this feedback and that it's having the desired effect. Better harnesses are progress in the same way that more capable models are.
And yeah, there's a wide range in the standards that programmers hold, in practice. Plus they don't at all agree on what's "better" than which.
The general human approach to programming at most companies I worked at prior to 2024 was to head off in vaguely the right direction and refine the approach as we went. There might be a design and a plan, but at some point we just winged it and fixed our work after the fact.
This seems to be the worst way of getting an AI to do anything. They do better if they can one-shot an implementation from a clear spec then only need to fix bugs. Better models can handle a less clear spec but they still can't really iterate in a major way. To have an AI model build a bigger thing, you one-shot increasingly detailed specs and decompose them into smaller ones.
And even if they somehow got better taste, it wouldn't be your taste. If that were acceptable, why bother prompting anything in the first place? At that point the system might as well choose its own projects entirely. But I don't think humans would want to live in that world; even if not paperclip-maximized, we'd eventually become an underclass.
That's assuming basically unlimited capacity for the models to get more powerful. If there are limits (and I hope there are!) then it'd be even more certain that projects continue to require human guidance.
But even despite that, I hope I don't sound AI-psychotic if I suggest: the models are capable of at least assisting with that spec-writing and decomposition.
I completely agree. The fact that the software from places that are very vocally pro-AI (microsoft, salesforce, etc...) is still so full of bugs is really contrary evidence.
The evidence that the AI tool is better than oneself? I don't know about you, but I think I'm a pretty good judge of whether Claude Code is better than I am, having seen my own work and Claude's firsthand.
Those weren't lies. The AI does produce better code than those people. They simply weren't very good programmers to begin with.
I think this goes a long way to explain why there is such a huge difference in opinion about the quality of AI-written code: Some people say LLMs write code far better than they could, and others say the code is always terrible and requires a great deal of fixing before it's acceptable. How can two different developers say those very different things about the same product?
It might be a tough pill to swallow, but if you think your LLM is producing better code than you could produce... well, I might have some bad news for you about your own skills.
But in the new environment of LLM-assisted coding, the LLM produces acceptable code so much faster than I can write it. Just taking time to understand and retool the LLM's output means an order of magnitude lower productivity and it doesn't feel like that's acceptable in this era.
Folks I know are landing 10+ PRs a day and nobody is reviewing anymore, and these are not companies that would have been skipping code review 2 years ago. The whole culture is turning against taking the time to comprehend and reason about our own work.
There is a wide range of code that will do the same job. 15s vs 2h for code 60% as good? 10 minutes for code 80% as good? 10 minutes today and 10 minutes tomorrow to fix something that is 30% as good?
A lot of people are going to draw that line in a different place and now that people can make that trade off you will quickly find they will and it probably wont fall where you would like it to.
At the end of the day a business pays you to produce value that will earn them money / customers. They don't pay you to write good code. Sometimes those two align and both sides are happy but they don't and often wont.
I wonder, given LLM's ability to "produce code faster" are they also producing value faster? I don't see it as an end user. Software is getting worse and worse, buggier and buggier, every release. I don't see it at my company either. We're producing massive quantities of code constantly, but still every project is on fire and every line of business is way behind schedule.
I don't know. Maybe.
Software might be getting worse but we are not far enough along yet for it to matter. Most people use less than 10 websites total, the internet has shrunk. It will take a while for it to be obvious in the other backend services that they dont know they use. People are really tolerant of buggy shit and some software has already been basically wiped out. Dev tooling is a blood bath right now, things like tailwind and all sorts of little CI tooling is fast disappearing. I wonder what happens to the open core stuff like elasticsearch / gitlab / redis where they gate some features in the enterprise offering that could probably be implemented by LLM pretty fast.
> We're producing massive quantities of code constantly, but still every project is on fire and every line of business is way behind schedule.
Right but did they start altering the schedule when AI entered the picture? We have barely just passed "tokens == productivity".
Also people tolerate quite a bit of buggy shit. Anthropic is down to two 9s (aha) and people still use them. There is a github ci failure post on here like every other day.
Anthropic and GitHub’s consumers are software teams. I wonder what would happens if something like SolidWorks was that unreliable.
On the other hand, I'd also expect the most degenerate among us to not care about the uncanny details. So who knows, really.
I would say he is a good PM/visionary.
It's not a "skill or prompting issue", it's either you have a software factory or you don't and suffer the poor quality.
And that's just sorting out my self-image. Convincing someone who controls the pursestrings that I'm adding value was hard already.
Well the Dunning-Kruger effect could certainly explain the cohort that thinks they're skills are amazing and unbeatable.
"The AI labs are scared of their own models, surely they must be credible sources on how powerful those models are"
"They are asking the government for regulation, they must be even more responsible than the average company"
"They are claiming to be a software engineer who automated their job with AI, surely I have to buy their course"
There are many boilerplate pieces of software that an LLM can generate faster than a human, but nearly half a decade into the LLM era there is no evidence that it's leading to the apocalyptic end of software organizations. And that's all with the subsidy in place that is now disappearing. Everyone online is lying for money, and that money is coming out of the same investor-subsidized marketing budgets.
I would recommend "The Leprechauns of Software Engineering" by Laurent Bossavit for an insightful and entertaining overview of just how much of software "engineering" is based on "truths" that we don't question.
You’d have to be pretty unbelievably stellar to produce code 200x better than Opus. I can get a lot of business value out of not-great $20/mo coding. The people writing our checks do not care about the same things we care about.
And I say this as someone who is very upset about what this stuff is doing to my career and hobby.
But I read the OP's argument to mean that your responsibility as an engineer is now to understand the tasks an agent can accelerate. And in many cases that might be the task that you previously enjoyed, like working out some tricky variable length encoding serialization scheme, or tracking down some nefarious race condition by stepping through code and reasoning. (The eureka moment is a big dopamine hit for me, dunno about you.)
LLMs, even in a good harness, are deceptively simple, but in reality rather complex tools. They're good at grasping intent, but they can't read your mind, they might not have access to the full context of your business, and they require learning how to use them properly.
In other words, hand holding.
Your error lies in thinking Opus 5.5 is equivalent to a "minion". The "5 software developers" in my example were meant to stand in for "reasonably competent, above-average developers", and not that the architect is the only one on the team who can "think".
Of course, it may well be the case that you are working in an elite sector of the industry where even the bottom rungs are filled by the top 20% of software developers. Possible, but unlikely, so I'm still leaning towards "you're holding it wrong".
Opus has to be 200x worse for them to sell that subscription. If their AI is as good as they claim, they should charge way more, like one dollar less per month than a human developer costs.
Only if they had a monopoly, which they thankfully don't.
Yeah and this is what pisses me off about the software factory deniers. Without the software factory to guide the agent and reject its code, how exactly is it supposed to do better than an experienced developer who already internalized the company workflows? All the Agent sees is its context window, it's not a fully formed human that can learn the workflow over time.
If I guide the Agent file by file and function by function, then review and reject the code, the code quality becomes reasonably good, but when I let it do whatever it wants, the code quality reaches all time lows and it just compounds on itself.
I also noticed that the code quality heavily depends on the underlying software ecosystem with Javascript often having the worst code quality because it presumably got trained on minified code as well.
Agent harnesses do not solve software development in a hands off way. You still have to baby sit them. Every single time I use an auto review based workflow (aka vibe coding) it just doesn't work.
Most programmers probably don’t care about programming. There has been a never ending stream of libraries and frameworks to allow programmers to do less of it.
But it’s not stopping. It’s not slowing down. I don’t have to like it, but I’m not going to have any impact on the transition.
And the skills they provide are transferable. Patience, attention to detail, staying on task.
One step closer to the matrix. Send the white rabbit over, I've got your floppies ready to go. No ai, and developed without an active internet connection, so you can listen to music safe in the knowledge that your music isn't listening to you.
There's also a tension in your comment. Are we prioritizing "advancing society" or programmer feelings? If it's the former, then it doesn't matter if AI is better than humans, whatever moves us forward faster is better. If it's the latter, then we're talking about holding back progress for the sake of a programmer's feelings.
For the record, I'm a lifelong programmer who loves AI because now I can experiment with new ideas at a scale I could not before. I feel zero loss. In fact using AI brings back the magic of technology that we lost in the 90s with the "business-ifying" of tech.
University is not easy, so how did they skip the easy part? How did they get good enough grades everywhere else to pass?
Turns out: They must have done something that has nothing to do with programming but it is still computer science. What was it? What did they learn???
At the same time, I do wish it wouldn't do my proofs as well lmao
I don't agree. There are many creative and useful fields: engineering, law, finance. And others that don't require as much creativity but may be enjoyable due to social factors: medicine, teaching, emergency services.
The dilemma that people have faced is that they don't want to do earnest work, but still need money to live. There are enough types of work that are useful and stimulating in different ways that everyone should be able to find one, so long as they are given opportunities as children (we do a decent job of this in the developed world). At least, that was the contract. Many fields, not just software, are facing existential crises.
The second thing revolves around this:
> In fact using AI brings back the magic of technology that we lost in the 90s with the "business-ifying" of tech.
This is the complete opposite of my experience. AI seems like the logical conclusion of the business-ifying of tech. Get rid of all those pesky nerds, and the MBAs can just create whatever grift pops into their head.
I was just pointing out the logical tension in the comment I was replying to.
> This is the complete opposite of my experience. AI seems like the logical conclusion of the business-ifying of tech. Get rid of all those pesky nerds, and the MBAs can just create whatever grift pops into their head.
I have dozens of extremely nerdy projects going thanks to AI. I wouldn't have had time for any of them because I was too busy making money to spend 100+ extra hours programming my wildest tech fantasies, but now that's possible!
AI also makes it possible to do hardware programming, reverse engineering (when Anthropic isn't censoring itself) and all manner of other geeky pursuits.
I'm genuinely happy that you're having fun with it. I can't get over the feeling that _I'm not building anything._ To me, it seems like hopping on an IRC channel and copy-pasting code from a greybeard instead of writing it myself. I just don't find that satisfying at all.
And let's not kid ourselves, you aren't programming anything. You are paying Anthropic to brute force the code for you with their supercomputer which was only built thanks to the rare earth mining and human rights violations you claim to be bothered about.
I'd argue you're conflating two independent axis: technological progress and societal inequality.
AI is useful today and is getting more powerful and efficient. This is obviously great for humanity! It's enabling discoveries that were previously out of reach, and allowing us to accomplish the same amount of work with less effort.
AI is also generating massive amounts of money for the wealthy and powerful and increasing inequality. This is not great for humanity!
I do think it's important to keep in mind that this centralization of power and wealth is not caused by AI directly: the pattern exists whenever there's a desirable but scarce resource. The same argument that AI is increasing inequality can reasonably be made about concrete, steel, and steam engines. The problems caused by AI are really human problems at their core. It's possible AI could even help us fix them! (I'm not at all hopeful.)
>AI is useful today and is getting more powerful and efficient
No, it's getting less efficient at an exponential rate without proportional performance gains
>do think it's important to keep in mind that this centralization of power and wealth is not caused by AI directly: the pattern exists whenever there's a desirable but scarce resource. The same argument that AI is increasing inequality can reasonably be made about concrete, steel, and steam engines.
The goal of these LLM companies is to funnel all economic activity through their models. LLMs only exist because of how they strip mined human work without consent or compensation. I.e. LLMs do directly cause the centralization of wealth and power by how they were designed and how they are meant to be used.
While not an LLM, protein folding is now often done via transformer.
> No, it's getting less efficient at an exponential rate without proportional performance gains
AI is expanding in both directions. Sure, it's eating the world with its compute demand and the bitter lesson bites, but we're also seeing drastically improved efficiencies employed alongside. The cost per task is dropping fast.
> The goal of these LLM companies is to funnel all economic activity through their models.
That's what all companies want, AI or otherwise.
No arguments here on the ethics of AI companies though.
Take away intellectual labor and society becomes inherently less equal, i.e. feudalistic.
They have a hard time dealing with those people that tell them their ideas are bad, unethical, or illegal.
Now they have their Fisher-Price steering wheel hooked into the drive train of the business!
https://doctorow.medium.com/https-pluralistic-net-2025-08-18...
Programming is the art of automation, and is being taken to new levels. It'd be quite damming to the field if a substantial % of the world's output over many decade hadn't brought us here, tbh.
Were builders crying when the Hagia Sophia was built? Projects come and go, nothing is forever.
programming will likely be the same. fewer people who care to be craftsmen, more hobbyist, a few artisans who really dig deep and make new patterns (we still dont see AI sampling out of distribution).
>reduction of the job to a hobby takes that away from them.
this is your personal feeling. they never had anything in the first place, just that the market was valuing a certain skill for what it could output. the perspective you are posting is purely a construct.
I didn't mean to say sewing and knitting weren't impactful - on the contrary, they are analogous to programming: they were impactful but now they're basically hobbies. Maybe there are more developments left in the clothing making process - not sure.
Knitting and sewing were "mainstream impactful work" for a long time, much longer than programming was.
Even in something as heavily automated and mass produced as clothing, there's still a market for smaller scale, higher quality products.
These skills are all less valuable today, btw, along with roughly anything that would have allowed someone to thrive economically pre-2025 in spite of occasional accusations of high-functioning autism.
The issue is not that programming is getting automated. The issue is that the only skills that retain value are in low supply among programmers - and every other career you've considered retraining for.
Great time to be in sales.
Work is a significant amount of my waking life. I chose this career because it is something I enjoy. But AI is removing a lot of the enjoyment for me. And saying "if you don't like it, just switch careers" is not helpful, and ignores the difficulty and cost of doing so.
Normally, such new tools weren't a perfect fit for automating shilling and didn't involve trillions of dollars on the line.
I don't mean that in the sense of "the world is against us". But the Googler walkouts from yesterday years were pretty embarrassing for a lot of executives and MBAs.
The culture has also never been kind to people in adjacent professions. I've met many designers and PMs who feel programmers are difficult to work with and walk over everyone else.
I think there are a lot of people out there who got one reason or another are excited that programming is now more accessible without the programmers.
There's the more positive angles as well, such as small businesses who've struggled to afford bespoke software. Now it's available to them cheaply, or at least cheaper than before.
This stuff isn't just a tool to make a carpenters life easier like a bench saw. It's available to everyone who's wanted a new wardrobe without the time and cost of something bespoke or hand made. AI is IKEA flat pack furniture. Cheap, easy, and surprisingly good.
Because the fox couldn't reach the grapes, it dealt with the emotions of failure by declaring that the grapes were not actually worth having, and so not reaching them was actually a kind of success: dodging the disappointment of making even more effort to get to the grapes, only to discover they are inedible.
In the English speaking world, we have condensed that lesson down to just the two words: "sour grapes". When it's obvious someone is coping with cognitive dissonance in that way, we say, "oh, that's just sour grapes!".
Someone who has given up on themselves as a developer because of AI just declares code, and caring about code, to be "sour grapes", so that they have a rational explanation for their abandonment of code and coding that doesn't feel like a personal failure.
"sour grapes" is related to "burning bridges". When people are forced to adapt to something new, or even do so willingly, the weak-minded ones feel the need to disparage the alternate reality in which they continued with the previous situation or way, along with the people who still continue that way.
Some immigrants slag their country of origin. It helps them live in the new one. The government in the old country is corrupt. People are assholes. It's better here, now. Everyone is nice. I like my new life.
Or, have you ever seen this:
"I'm leaving the community of this programming language and won't be making much use of it any more, even though I was a core developer. Here are the 17 problems with it, which, believe me, is not easy to say ... "
So AI is kind of just bringing that to its logical conclusion.
Oh if we only had a middle ground between hitting the slop button versus hitting every key manually.
> Yes, sure, maintainability, yada yada. For most code out there, that never mattered anyway.
I’m so glad we have an expert who knows what’s best for “most code out there” gracing this thread with his presence.
When 20% of your waking hours are free, and 10% of your mental energy.. it's pretty hard to argue that work isn't your life.
The more I use AI at work the less I have to "think myself", which should mean I have more mental capacity outside of work, right? That isn't the case. Because the task I "hand over" to Claude (I never really hand stuff over, but I usually work together with Claude to help me understand problems) doesn't magically disappear from my cognitive load.
So when I leave work now compared to 5 years ago. I have done more stuff, but my cognitive load is higher and it is harder to unwind than it was 5 years ago. Which makes me more tired. I wonder if is this the general experience? Or am I doing something different.
One difference I can see is if I was already a grandmaster in my field, and AI was literally only doing stuff that I already know exactly how works, then I would have less anxiety.
The part of programming that sucks the most is untangling ambiguity. In my current app I had an ultra simple proxy convention, but it sucks. I have since settled on a different single convention to cover 6 different scenarios of traffic redirection, but it was a challenge to distill simplicity from chaos of the wilds and write all the various tests. It’s moving forward faster now but it was like starting over to get this rolling.
What I find is fun is building things that solve real problems I have. Then my problem is solved, I am paying nothing for it, and I can extend it however I want for any reason without downstream restrictions.
There is so much AI still cannot do in software. If you ask AI to build a faster WebSocket solution, for example, you will get more of what’s already there. I have a WebSocket library I wrote myself 4 or 5 years ago. I thought it was fast, turns out it wasn’t. I wrote my own perf tool for it and had a defect in the perf tool that spit out wrong results, but that defect showed me where the performance bottleneck was. Now my library is 40x-100x faster than other WebSocket libraries. I did use Claude to analyze my earlier perf bug, and it made the same mistakes I was making. If you want to go faster than popular battle tested solutions you have to be original and AI just isn’t quite there.
I think it could be argued this is exactly what programming _is_.
For companies in this bubble creative destruction is the order of the day and this manifests in me-too behavior from executives coupled with breathless enthusiasm for new technologies. It can often be excessive from the POV of an outsider looking in but not embracing the new thing fast enough could be the difference between filing Chapter 11 or having a trillion dollar market cap for these firms. All of this could occur within the span of 6 months.
Companies/Organizations outside this bubble don't face the same pressures (at least in a compressed timeframe) so they lag a little bit in responding to trends. But make no mistake the 'creative destruction' is occurring in full force and will wipe out any firm that's not ready for what's coming.
Is this a skill that makes up the bulk of the economic value of a SWE? That's up for debate. Either way, it is a skill that commanded premium salaries not that long ago and was a non-trivial cost for any forward thinking technology company.
That has all changed very abruptly. It is _cheap_ now to produce source code. The expectation is that this will reduce the labor cost and make companies more productive i.e. productivity = output (software) / input (labor cost).
There are whole classes of companies whose service was to provide tools for SWEs (i.e. devtools) that have no foundation to build on now. The entire SaaS ecosystem is predicated (in part) on the cost of standing up a fit-for-purpose web app to solve some internal business problem being too high to be worth it for most large enterprises. Hence why they are okay spending hundreds of thousands or millions per year in subscriptions to these companies. That's changed now with AI being able to spin up entire products soup to nuts at the cost of a few hundred dollars worth of tokens.
In summary, the changes in how we work within the past 6 months to a year have been nothing short of seismic. If you or your firm are not experimenting with AI tools then it's important that you pay attention now because the chance that your business will be gone or your job will be eliminated has increased 100x. Whether you like it or not the job description for being a software developer has changed.
The "I haven't written or read code in a year" experience is not universal.
And I also have roughly the same approach for my own projects. I use LLMs to brainstorm design, algorithms, data structures, maybe have it spit out small building blocks in isolation, but I'm still very much in control and owning every line.
It makes sense though, US workers have less protections and rights than across the pond so they have to bow in fear to their managers, who themselves have the typical Silicone Valley brainrot, and since we're currently at the cusp of a massive bubble pop they need to try their hardest to justify the infinites amount of money being spent on the scam
My problem with AI is that it now excels at the part of the job that was my favorite (writing code) and it leaves me to do the part that I suck at (being a manager). In 18 months or so my job satisfaction has gone from pretty high to abysmal.
I worry about burnout.
Then the next day after this brain haemorrhage inducing experience I just waste 2h remotely on gathering mental capacity to simply know what next I need to do and next 2 says I repeat until weekend.
Simply because my boss is developer in love with LLM and machine gunning 20 PR daily.
Not to mentioned PR with more code than I can reasonable can understand and say anything about it in a project I didn't touch.
So, currently I can only say I hate my life. I'm looking for an idea which pays similar but is as mindless as humanly possible
Do they know they are, essentially, expending you?
It seems like your boss is doing work that doesn’t actually add value without you to review the code. But maybe the company isn’t set up to fairly evaluate the fact that review provides more value than creating code, with a workflow like your boss’s?
When I joined I thought this is peaceful place, after a month this changed tremendously.
And this is third job like this in a row so I have no hope to find anything even slightly as peaceful as 5y ago
Get resumes out.
If my boss talked to me this way I would leave as soon as possible. Update your resume and get searching, I wish you the best of luck.
This is just what bad managers everywhere have always done: try to make their employees scared for their jobs. They usually believe it's motivating, or some such nonsense.
Watch some of the youtube videos about how to stop giving a fuck. And look for another job. There are plenty of jobs, even in software now, that have better management.
I don't about the OP's specific situation, but there are definitely managers and management consultants that consciously try "expend" their employees.
Jeff Bezos is a famous example. IIRC, to avoid "complacency," he wants constant turnover of employees. Hire new people, burn them out while they're new and enthusiastic, then replace them. That's why it's occasionally leaked that Amazon consider such-and-such employment market mined out (e.g. everyone's either worked for them or is wise to their ways), so they have recruit further afield.
https://jacobin.com/2023/03/automation-union-busting-product...
I went from being a passionate programmer spending all my free time working on code, to be unable to write a single line for even my most loved personal projects for 6 months. Fully awake, in the middle of the day, I would boot up my computer and within 10 minutes my body would put itself to sleep. I'd wake up hours later with my laptop barely past the login screen. It took me 6 months before I could do personal projects again. 1 year before I could do professional work again. 2 years before I could juggle both. I've fully recovered (or at least I did right before LLMs hit the scene), but it takes a lot of time and I lost a lot of money not working for that year. If I could go back in time, I would have quit that job earlier because it is far easier finding jobs as a passionate developer rather than a recovering burnout.
Edit: I really don't understand the down votes, what did I say that's do bad?
Edit: To add to that, even in my "micro-mangaged" projects, the parts I didn't review end and treat like a block box temporarily up being the parts that introduce bugs.
And even if it does end up being good code, if it's something non-trivial, having a reasonably deep understanding of what it's actually doing is quite hard simply from reviewing the code.
I keep giving AI-assisted programming a serious try, but time and time I land in the exact same place: reading the code is more exhausting than writing the code, _and_ I end up with a far worse understanding of what is being built than if I had just written it myself. The fact that LLMs tend to write _way_ too much code certainly doesn't help.
And what makes me sad is that, if you follow this line of inquiry, you eventually realize that capital isn't challenging the value of humans _writing_ the code, but rather the value of humans _understanding_ the code. Because, as I've experienced many times when talking to those how have completely bought in on the hype, the answer is always to just "let the AI handle that." AI writing too much code? Have it summarize it for you. Your understanding of the code is worse than if you wrote it yourself? If it works, who cares!
And yes, I think we are well on our way to becoming Markdown jockeys.
Ever since AI reached a certain level of quality, I haven't been able to stop (vibe) coding. I've discovered that I really enjoy designing and building products, more than tinkering; occasionally, I come across algorithms or other technical details that I find interesting, and I switch to manual mode.
At some point in my career, I just got tired of having to read tons of documentation for fragmented libraries and frameworks, and AI is a "solution" to that.
Cynically, this could be seen as plumbing, but there's an art to designing efficient and usable products, that I personally enjoy very much.
That seems like an solution to the kind of programming that is piping together little pieces of business logic with all kinds of different APIs and services all over. I agree that AI is helpful to distill the piles of documentation and things to learn.
But I mostly enjoy a different kind of programming where you work on a big complicated problem / business logic that sits mostly within the bounds of a defined language setting. The craft of finding more and more elegant, far-reaching, and correct abstractions, and then being able to build things out confidently from those well found abstractions is, in my mind, the greatest joy, and also what AI seems the worst at.
> AI is a "solution" to that
Reading AI documentation/notes is better then? Or is the implication that you can oneshot all apps/code without reading the claudespeak that explains it?
Not necessarily one-shot, but still in a fraction of the time it would take you to manually wade through the implementation.
This was pretty much already the case half a year ago, with some more patience and tolerance for worse UX.
Nowadays we're getting to the point where the autonomous implementation can deliver UX like software produced by teams at Apple or Google and the like, and with optimized performance.
Well that’s your problem right there, also a wider problem in programming culture. You might have had a lot more fun if you minimized dependencies and just built everything else you needed on your own. That’s fun, more fun than Vibecodin anyway. That said most programming jobs even in yesteryear was framework management so I’m not surprised people are happy to give that off to AI.
Been working on my own ORM / Framework for 15 years at this point. Had a laundry list of things I wanted to finish that would have taken me another 3-5 years and it was done in about a month. Still controlled every function name, every preference, every comment, even went in and manually rewrote function names and adjust how it did things. At one point I had to manually intervene in an algorithm because the AI fucked it up badly. Most of it's first try was garbage. It's true. But still in the end I didn't really have to type it out. Sometimes you've been living and breathing a code base for so long that you can just skim the function names and their contents and be content. So that's what happened. It only took a few sessions and I was done.
So it's over. Not only is it "done" exactly to my preferences with exactly all the right method names and configurations I have always dreamed of. It also has 100% unit test coverage AND on top of that I have a suite of benchmarks profiling it against similar libraries in order to provide an honest assessment.
This would simply not be possible before AI. It's a little bittersweet that my ongoing project is "done" but now I'm building things with it. So it's not all bad.
I encourage you to stop calling it "vibecoding" when you are, I presume a long time software engineer, and shove your hand into the guts of the code and force it into the submission sometimes.
> just built everything else you needed on your own
Exactly what I'm doing. Made my own task manager. Have my own harness. Have my own fork of $browser. Whatever.
I'm okay with this.
Dude you didn’t build anything. If you hired some programmers last year, to code up your task manager would you go around claiming that you “built” your task manager? I don’t understand where this “I built this” comes from.
Your joy is that something that was uneconomical before is cheap enough for you to buy now, which is fine, but don’t go getting it mixed up with actually building something.
From my anecdotal experience it absolutely is more fun (I yearn for the early days when this happened more), but it's also extremely inefficient and slow when you need to ship a product, and increasingly difficult when your code has to run on high-level platforms (like the web, mobile, etc). Building frameworks and re-inventing wheels is one of my favorite things to do, but it rarely makes business sense to do that unless you're in a very niche space.
i'll have a specific technical architecture in mind -- API specs, a list of cloud services, a general idea about how code should be broken into modules. i'll write it all out and let the pieces get filled in by AI.
it's not really 'vibe coding' as the term was originally envisioned where you just describe a top-level goal (e.g., "make me a new version of minecraft. no mistakes please."). it's a different level of abstraction where the models are primarily doing implementation and not design.
for me this lets me do the fun parts of designing software BUT i don't have to slog through documentation and learn a bunch of DSLs to get it going.
People enjoy different things. Its not strange. Treating it as strange is kinda insulting, so I'd recommend that you rethink how you phrase this.
Yes! Which means that the argument frequently seen here of "AI is terrible because everyone hates using it" is not valid.
It's all projection to make themselves feel better about their difficulty adapting to change.
My problem is it doesn't even do that. LLMs still aren't good at writing code (despite the hype) and you have to review everything they produce, which takes just as long as writing it myself would. But the industry is falling all over itself to use them to write code, doing a worse job than humans would. It's extremely frustrating.
From what you're always commenting, I could believe that you were exclusively using Haiku 4.5, which would explain how the tool produces only garbage while the rest of the world pretends AI was great.
Just out of curiosity, do you use like Opus 5.5 in Claude Code, and you still find the results inadequate?
Something has to give; the constant onslaught of slop and workflows changing every few months just isn't sustainable. Either we slow the fuck down and figure out what we're even doing here, or the AI improves so much that we're all out of a job.
This is ok. You will process the change, and you'll come out stronger for having done so. It takes time to decide what you want to do in the world, and even more time to decide how to react to the world changing and moving away from your planned path. And it takes even more time to actually see if the world is moving in a way incompatible with your plans.
It will be tempting to cycle into negative predictions and negative self-talk. This will not help, and will not be productive.
You, ryandvm, built a career around something you love, and that is amazing. You can choose to do it again, to find something you love, to be stalwart about how you work and who you work with, or any number of other options. The thing that nobody can change is your agency.
I struggle with the nature of work every day, and have for months. It has caused me to re-evaluate what I work on, why I do it, how I structure my finances, where my kids go to school, literally everything. Still the ship turns, as it must.
Reach out if you want to chat.
* I made the classic mistake of assuming the present was permanent. It never is anyway, small changes always ruined the present. The accumulation of small changes over my career has changed the way I work probably as much/more than AI has changed it this year, if you can believe that.
* I discussed the family budget with my wife, and made a plan to halve our income requirements. It will require a race in the short term, but allows a coast later on. This is key for me - almost all my tension regarding this phase is about the future earning potential of our household. If that goes away, who cares how work changes?
* I made the other classic mistake of not remembering how much I have changed and adapted over time. The breadth of things I have worked on is pretty remarkable, and the things I have learned to do are crazy. While things are changing fast now, they aren't changing quite as negatively or immediately as some claimed they would. There's room to adapt.
* I stopped assuming I had to work the way people said I should. Aside from CEO mandates, there's a ton of wiggle room in how you produce code. I read changesets and make manual adjustments to the pattern, etc. I write my own parts when I want to. I specify a design that I want rather than asking for whatever the AI wants. I get to own everything but the typing that way, and my RSI is improving dramatically b/c of it.
* I use AI to set up programming challenges when I feel disconnected. It sets up a tangible problem, and acts like a coach only when I need it. I use this to preserve the feeling of sharpness. Earlier this year I challenged myself to write, in C, from man pages only, a "ping" and "traceroute" clone. I did so on a flight back from a work trip.
* And I started reaching out to friends to hang out more. It's hard to doom about AI when your friends and you are having a beer and playing Container or Captain Sonar. Life has always been what's "out there" not what radiates from your monitor.
Derek Thompson, in "I Know Why the Mathematicians Weep": "If intelligence becomes less uniquely human, we may come to value more highly what remains uniquely human: our capacity to relate and to care for one another".
Funnily my bot was called Cladius van der Bot, nice name ;)
Maybe we just sit around campfires and tell stories as the billionaires warm their hands on their burning data centers.
Don't forget that everything anybody owns is just a system we invented, my house, my garden, only a piece of paper that we all accept keep others from it.
We can reinvent ourselves. Idk, to me this is a comforting thought. But I agree it's still lacking. It's not simple, discussing things online helps develop language and vision around it.
People could learn things on their own but still pay teachers
Trainers, coaches, therapists… yes.
even the job of freelance engineer is customer relation. how good are you at extracting product requirements? understanding a clients workflows? these take relational skills and are often what freelancers are paid for, beyond the ability to produce code.
I doubt most people will be developing a rapport with an AI agent trying to sell you that contract at work, or helping you when you're irate and have escalated a problem a few times.
All of those except for therapy are awful career fields. Musicians, actors, artists (outside the tip top of the field) are all the butt of jokes about how broke they are. Social work chases people out once they realize how powerless they are for such poor pay.
Therapist might make out well for a bit, but it seems like a loaded term these days .
If you're aiming for the top, sure. There are plenty of people who make a living doing stuff like that and are happy because they enjoy it. You're unlikely to be one of those people if you move to an area where there's an extreme over-supply and try to "make it big", or try to be "pure" to the art and eschew commercial options. e.g. An actor in LA, the starving artist in a loft in NY.
> Therapist might make out well for a bit, but it seems like a loaded term these days .
Loaded how? I was thinking of psychologists, licensed mental health professionals, physical, occupational, and speech therapists.
I stopped assuming I had to work the way people
said I should. [...] I get to own everything but
the typing that way
I think this gets to the heart of my disconnect with the "I miss coding" crowd. I still get to do most of the stuff I found fun w.r.t. creating software.Typing the actual lines of code was fun, sometimes, but it was never the goal. I feel like I'm still solving the same problems.
Even if one were to continue doing everything by hand, it will still be harder compared to others who aren't. As in, companies will come to expect more/faster work than you are capable of, so it still affects us old farts that don't want to change.
We'll find something else, sure, or just retire... but not everyone is/was ready to.
I'm not sad on a personal level per se, I can still be positive and look to the future, but I lament what we increasingly no longer have.
I too have lost something I loved, I gained it after years of relentlessly focusing on maximizing what I loved and minimizing what cost me energy. And now the world flips on me.
The good news? I got pretty good at consciously finding the energy givers and drainers and optimizing for the givers, so I'll just keep doing that. I'll either start enjoying micro-managing LLMs, or find something else entirely. Or find that the LLMs need less and less micromanaging, or start enjoying whatever they need next year. (Point an army of agents in a direction?)
I came from the molecular biolab with Linux as a hobby, then when to software dev and infra. What's next ? Idk, I still love biology, keeping eyes and ears open...
I've always taken the view that it was luck - lucky that my interests aligned with the market, lucky the market put value in what I am interested in doing, and lucky that I was given the chance.
I was never in it for the money, I was always in it for the enjoyment, and I will remain in it for the same thing.
The market for my knowledge and skills might come and go, there might have been a brief moment in history when someone like me could make a living off these skills, but like so many other creative careers that time was always going to be fleeting
No amount of processing will move someone from ordering a steak to just enjoying their given peanut butter sandwich instead. They ordered the steak, and now the restaurant is telling us all too bad there's no steak anymore - eat your damn sandwich.
To adjust the metaphor a bit.. the cows have revolted and we can no longer get any steak.
If writing code via AI is an order of magnitude faster there won't be companies hiring people who want to code by hand. If you try to start a company by doing so then you'll lose to competitors without that restriction.
The choices left are: be homeless, change careers completely or suck it up and do something you don't like after being career-catfished
When you think through the 'change careers' path it also sucks and might not even be viable for many
I'm lucky I like coding with AI.. but I have worked jobs I hate and it's hell, and there's no amount of processing it that'll fix it except getting out of the situation
The comment you're referring to aims to be helpful and empathetic, but the fundamental problem with it is that it essentially dismisses the very real problems people are raising. It tells you that the change is inevitable and that you shouldn't and/or can't fight it. It tells you that what you're dealing with are your own feelings and, although they're "valid" (in the sense that it's understandable and human to have them), you need to work on overcoming them or finding a way around them. And if you can't, then you should either move out of the way of the progress or you'll remain unhappy.
It's an incredibly frustrating way of being talked to, one that I've seen managers employ quite a lot. I call it the "management aikido", because it takes your own impetus and turns it back on you, by reframing whatever issue you brought up to put the onus on you. Most of the managers I've seen use this technique believe they're doing a good thing by "empowering" you to deal with problems. What it does, in fact, is discourage you from raising issues in the first place.
On top of having the same "management aikido" vibe, @jvanderbot's comment ends up being "socially insensitive", for lack of a better way of describing it.
Over the course of history, we've seen great shifts -- typically tied to technological evolution -- that caused significant suffering to a group of people but (arguably) ended up being a net positive for our society. And when we look back, we inevitably feel a sense of empathy for those people and we recognize that what happened to them sucked and we express the hope that maybe next time we could do better as a society.
And then it happens again, like it's happening now, and we not only fail to do better as a society, but we talk like trying to do better is unreasonable.
That, in essence, is what makes @jvanderbolt's comment sound "religious" to you: the unquestioned assumption that what is happening is supposed to be happening and that it's you who has a problem that you have to work on.
I'm definitely stealing "management aikido" by the way, thanks for that. :)
I don't feel like it's patronizing to remind people about achievements they've accomplished and that they're still a capable person. Nothing we say to each other here on HN should be taken as "This is how you must live you life" but more like "Here's is something I hope helps you, if not, no worries", as we hopefully assume good faith out of each other.
I love solving problems, programming was always about that for me. The sucky part was always "I know the solution and written it out, now I need to use a text editor to actually make it work like that", and the fun part was always figuring out how to solve the problem, making sure it actually does solve it in real-life, and once it's been implemented, iterating on it until it gives people some sort of pleasure to use.
Most of the other passionate programmers I've met in life have thought about programming the same way, all of us favored approaches with less code, not more, because typing sucks and is slow, and more code means more bugs. I haven't met any of you "I love typing special characters into a computer" people in real-life, and I'm wondering where I could, because clearly it isn't just you who feel like this, seems there is a somewhat large section of programmers who enjoyed the typing experience more than the problem solving part of programming.
What's always been clear, is that people get into programming for different reasons, and some of those reasons might no longer lead to the lucky life of working with what you love and get paid handsomely for it, which sounds terribly sucky and scary, and I do feel for the people that now have to face this.
Regardless, I apologize if I misunderstood "writing code", I take that to mean "typing code" as the other stuff we do around is more "problem solving" than anything else, regardless of what the activity is (thinking, designing, troubleshooting, etc).
An interesting HN search for comments with "I love writing code" that has some false-positives, but has programmers stating clearly they like the action of manually typing code: https://hn.algolia.com/?dateRange=all&page=0&prefix=false&qu...
Nobody enjoys anything that isn't problem-solving, with debatable exceptions for drugs and hormones. Fun is learning. The learning is either subtle and inexplicit, or partly subtle and inexplicit. You engage with a medium, you interact with the work, you make edits, you learn stuff. If you're shepherding an AI then you do all that on a different level, in a different way, a way that isn't better as such. You're doing a different thing. (Meanwhile, the AI doesn't have any fun.)
I've also never really experienced that professionally. I started as a professional programmer in 2012 and I've always been pushed to do some form of "agile" where you figure stuff out while you work because building detailed specs upfront is too costly and time consuming
So now I'm being told it's fine to pivot to these AI tools and it's awesome, you just plan upfront and execute. But I genuinely don't think I have those skills. My workflow has always been "have a rough idea where we're going and fill in the blanks as we go"
So now I'm trying to adjust to this new work, planning upfront with more detail and I'm struggling.
Coding is how I used to work through problems. I was really good at it. Now I feel like a fraud. Just a hacker, not a software engineer. I don't know how to get to where I need to be, and I'm really unsure I even have it in me to learn and entirely new way of being
I went from feeling on top of my life, my career on a great trajectory, and really confident I could build anything that anyone needed, to feeling completely worthless
And there's such little empathy out there for anyone going through it like me. AI is here now loser, keep up, get on board or get replaced.
If you read this far thanks. And if anyone has any advice for me, how to go from "thinking through problems by coding your way through them" to "doing the thinking upfront" then really, I'm all ears.
I think that this really needs to be internalized by a lot of people. I really appreciated when my boss sat our team down and said "Yeah this is the new normal, and I know its not what you signed up for. Its fine to feel sad that your job is changing in such a dramatic way." No, it didn't help anyone actually adjust, but sometimes you just need someone to empathize and tell you its OK to feel bad about this when everyone around you is excited.
> If you read this far thanks. And if anyone has any advice for me, how to go from "thinking through problems by coding your way through them" to "doing the thinking upfront" then really, I'm all ears.
I'm trying to replace it with "thinking through with AI" to limited success. A lot of people recommend having the AI "plan" the thing and review the plan, which is OK. I've also had it do a prototype and poked around a bit, summarized the learnings, and then did it again in an iterative manner without rough edges I've found. Whether you are given the space to do that is up to your org -- its hard sell to "do it again" but I've found that the second attempt leads to better results since I can prompt my way around the problems. Sometimes this also leads to a "Not even wrong" moment where I found out that I framed the problem wrong and the AI dutifully carried out doing the wrong thing.
Comments such as "now that economically 'traditional coding' no longer works" get over it. Or a recent one "get over your anthropocentric view of intelligence, AI is here now".
These views (and many more besides) are short sighted, I do think anthropocentrically. The economy is a proxy for the lives of real people, the economy matters only because it deals with real people. People who feel, have agency, who live and die.
Two super AI's talking to each other maybe the most intelligent things in the universe but they don't matter.
Humans matter, human lives matter, human feelings matter.
One-shotting without review is very quick but has its downsides: burnout, less understanding of the code base, less interacton with your colleagues, you miss the poor choices the LLM made so the code base might rot.
Writing everything manually is much slower and in some circumstances not what you want anyway.
Is there a middleground where you get significant parts of the productivity/speed increase but retain the most important parts of the manual process? I have found I preferred the copilot style of working, but the interface was not really optimized.
Instead of spewing out code at 20x speed can we settle for 5x and remain in control? That would be my ideal and more sustainable, right?
Unfortunately, I don't have a lot of first-person advice for you; as I say in that essay, I was also a bottom-up programmer for a long time and was deeply skeptical of top-down approaches. What changed my opinion and my practice was just doing things for long enough that I started having a sense of where things were going to go before I did the exploratory work to find it out, and eventually the exploratory work was unnecessary and I could create a basically-correct top-down design early on. I don't know how you build that experience without actually getting in the reps (which has some implications for future generations of developers, if we have any).
That said, my second-person advice would be to use the agents for the design part of things, too. "Here's the problem, how would you design it?" and then have a conversation with them, push back on the things that seem wrong, imagine reviewing this as a finished design from a coworker and seeing where it looks right and where it doesn't. Ask why it designed things a certain way; suggest alternatives for it to evaluate and think about what it's weighing. Basically borrow the robot's experience to augment and build up yours.
Who is forcing you to use AI?
It is an amazing time to be alive, scary and uncertain, but amazing nonetheless :)
Now I understand the meaning of the famous opening sentence of the 1859 novel A Tale of Two Cities by Charles Dickens: “It was the best of times, it was the worst of times, it was the age of wisdom, it was the age of foolishness, it was the epoch of belief, it was the epoch of incredulity, it was the season of light, it was the season of darkness, it was the spring of hope, it was the winter of despair.”
Outside of LinkedIn Lunatics and social media engagement bait, I agree that nobody is saying you can't enjoy programming.
Of course we can all still enjoy programming. I still do some personal projects manually. It's fun and it also keeps my skills sharp.
It also makes you realize how much non-optimal stuff slips into entirely AI written codebases if you're not paying attention to the code. I can push on Opus 5.5 or Astra all day and get output that works, but when I get into the code and start processing it myself I ask a lot of questions that result in "You're absolutely right!" responses followed by having the LLM clean up what it did.
The sad part is knowing that the golden window or programming job enjoyment has closed. We had a relatively small window where software jobs paid extremely well to do work we enjoyed. My happiest career memories were working with small teams at startups where we would sit in a room together and be focused on coding for hours.
I'm sad for a second reason: The years before AI took over, my jobs had been trending away from that focused coding time for other reasons. The trend in the industry was to stuff companies full of roles like product owner, scrum master, cross-functional project managers, and other roles. These are highly valuable in small quantities with the right people in place, but at some point it got out of control. Most of the companies I was with felt like a constant circus of meetings and debates over what to build, with little time left for that focused coding work anyway. I still cringe when I remember a meeting with a CTO who explained his target ratios for engineers to designers to product managers to engineering managers to project managers where we realized software engineers were becoming a small minority on the software engineering teams. I disliked it at the time, but now I'm extra sad that my last window of possible focused paid-to-code time was spent mostly in meetings and Slack debates.
When you do that, a team can just go. Instead, in many places there's all this bullshit about "Application X is built by Team A, but Team B and C will do the QA." Or "Team D is in charge of Applications Y, Z, and Q, so they can't get to your feature request for Q this PI, because they've got high-priority work for Y and Z." So now you've self-blocked all work on Q just by screwing up your org chart. And we haven't talked about the fact that Team A is in the US, Team B is in Europe, and Teams C and D are in India, so now let's add time zone nonsense to all of the above stupidity.
You don't need as many of those ancillary roles if people involved actually understand Lean and how to run an SDLC, but in my experience, there are too many devs who don't care about anything other than slinging code and too many managers more interested in expanding their own rice bowls and looking important than in actually streamlining how stuff makes it to prod. And then you need a pile of PMs or Scrum Masters to sort out the mess.
It may be obvious to conclude that good programmers are good reviewers but I think all variations exist. I wonder how many people don't like their jobs anymore because they don't like reviewing code written by AI.
Now I can work on much larger and much more challenging projects where I care more about the end result than learning little details.
Something has certainly been lost, but I’ve at least gained something else in return. I can also do use an empirical approach now, like testing whether a big change would be beneficial without having to map it out and try to estimate the effect. This has made what I try to work on more research-like than engineering-like; I’m trying to figure out if something is possible rather than how to best implement something I know is possible.
I still worry that soon there won’t be any way to contribute economically, that the machine will eventually be better at everything, but this is a much broader problem than just software or even engineering.
If anything, I enjoy programming more now with AI assistance, not vibe-coding. The depth and breadth of my work has increased greatly (yes, I still read and write a lot of code and documents, that the agents build on); I'm like a kid in a candy store.
Projects that would have seemed too daunting now seem feasible to tackle. I could even get started on implementing my dream language, or a knowledge management system for agents, or ... the possibilities are endless.
Now, my software engineering is for my own company, maybe that makes a difference. There is no one breathing down my neck to use more AI where it does not make sense, or to use AI this way or that. I am in the driver's seat, and I only delegate to AI what I need it for, and what it is good at. There is still much that is required of me that the AI cannot do, not anytime soon.
That is 100% the difference. Most people working as employees aren't passionate about the company as an entity. They won't love your baby like you do. What they did love was taking your baby for walks; now they're left with just changing dirty diapers.
I have always been the opposite, despite mostly having IC roles in my career. Still, I don't enjoy the change, mostly because the UX of this tooling is absolutely miserable when you need to do anything serious with it. I am past the point where I thought it was user error and think it's just fundamentally baked into the ecosystem to be annoying to work with. At least in most management situations, the employee isn't going to gaslight you, question every tiny decision you make (or worse, subvert ones it finds more 'favorable' for itself) or just make up wild, easily disprovable bullshit in a constant stream of verbal fecal matter. I've worked with maybe one person that came remotely close to that and they were easily ignored. This stuff's persistent and unavoidable.
I am getting a lot more done, but I am a lot more tired.
By far my biggest use at the moment is just getting all the software I use to function as I want it too.
All features should now be created via this workflow. It’s basically a ticket going in, a few rounds of questions back and forth with the LLM, then waiting for an hour until it finishes.
Then having to read/review 2k lines of AI-generated code. It’s terrible.
I'm much more on your side personally though, because first, when you know there's a better and faster way to do something it does take away from the enjoyment of doing it the old way. Some of the enjoyment for me came from being unusually good at something vs. everyone else.
And second, even my hobby projects are always something that I want to make real, more than they are something that I want to do just for the fun of working on them. Even though I enjoyed the programming and puzzle solving process, the end product is still the main goal. So I'll be using AI at home as well (and it is nice to reify projects faster than before).
And all this also ignores the fact that even "only" losing your enjoyment of paid work, and not your hobby work, still sucks!
Having said all that, I recently read Use Of Weapons (1990) by Iain M. Banks and this passage encouraged me about the future:
"Can’t machines build these faster?" he asked the woman, looking
around the starship shell.
"Why, of course!" she laughed.
"Then why do you do it?"
"It’s fun. You see one of these big mothers sail out those doors
for the first time, heading for deep space, three hundred people
on board, everything working, the Mind quite happy, and you think,
I helped build that.
The fact a machine could have done it faster doesn’t alter the fact
that it was you who actually did it."
"Hmm," he said.
"Well, you may 'hmm' as you wish," the woman said,
approaching a translucent hologram of the half-completed ship,
where a few other construction workers were standing,
pointing inside the model and talking.
"But have you ever been gliding or swum underwater?"
"Yes," he agreed.
The woman shrugged. "Yet birds fly better than we do, and fish
swim better. Do we stop gliding or swimming because of this?"
He smiled. "I suppose not."
"You suppose correctly," the woman said.
"And why?" She looked at him, grinning. "Because it’s fun."AI excelling beyond a human at writing code is not an objective truth.
I would say even without AI, a manager telling a developer what to code or how to code, will never be better than that engineer themselves being the driver and the developer.
For me personally, quality code has a strong human component. Only I know what's best for the code, based on:
1. my deep understanding of the long history of the organization and of its mission and concepts 2. my intricate personal relationships with the users and the other developers 3. all of my hundreds of unique, personal experiences troubleshooting problems, which are always a combination of code and interpersonal relationships, the open source community, and opposing stakeholders.
Until AI becomes AGI (and that's a big if) and you can train it on 43 years of experience, it will just be an approximation of a true person's holistic engineering pedigree. It will always be asymptotic to true competence. It will always be second-best, even with a human driver.
What do you say to someone that is bothered though? I don't know why it effects my enjoyment so, but it does.
Now, I don't mean art as in pictures. Rather, I mean science is objectively correct or incorrect, while art is not. So things like does your code work is a science, and things like your design is an art. In regards to science, AI will do the same things as you, because there's only one "truth". However, in regards to art, it would never do the same things that you do.
One of my favorite games is Tunic. If the developer had tried to one-shot Tunic with an AI, it wouldn't have been Tunic. Maybe it would have been a good game, maybe it would have had a lot of similar ideas. But they wouldn't have been the exact same ideas. Tunic itself would have been forever lost.
So what am I trying to say? Find parts of programming where the path not taken matters. Then it doesn't matter if Claude could one-shot it, because it's one shot will be different than what you do.
Unfortunately, this doesn't fix all of programming. The more science-y parts of programming such as reverse engineering do get affected by AI. But to give you an idea, I'm building a programming language. I toyed with the idea of using LLMs. When I decided not to, I had a problem - my language had become too complex to do it without AI. So I sat down and scrapped the entire thing. Now I have a new programming language that's even better. If I had one shot it with Claude, I wouldn't have had this language. So in the end, doing it by hand mattered.
Just today I suggested to a very junior engineer (more of an FDE, really) to write a short design / implementation proposal on an infrastructure change that spans about 8-10 code reviews. He replied with a link to a short, Claude artifact, clearly written by AI.
It dawned on me: to him, this approach of offloading thinking and understanding to AI, from design to implementation, is totally natural. He sees nothing wrong with his job being reduced to a middle-man between more senior engineers and AI.
A more concerning option is that he does see the value, but the temptation of the zero-effort-machine is too strong.
Learning to put in enough effort for engineering takes - took - years of education, where double digit percentages failed each year. Some of us barely made it through the filter. I have no confidence I would if I encountered it as a youth today.
Open source development has become buried in an avalanche of AI generated code as well so the character of a lot of hobby programming in that domain has changed drastically.
If you’re a The Art of Computer Programming-reading, code golf-competing, blogging neat elegant hacks kind of programmer, were you really getting that experience coding at work?
Change comes to every profession, and it's never universally helpful or productive. I'm very much in the middle of the road on the AI booster/skeptic continuum, but I know it's not going away.
And getting to "enjoy" the work was always just a perk. Where in labor law in any country throughout history guarantees enjoyment of the work? Surprisingly few people throughout history have been able to say they enjoyed their work. It's always been a trade of time for money, everything else is table stakes. I'm finding new ways to find enjoyment both in the job and out of it, and if that time-for-money trade stops being worth it, I'll figure out something else.
0: https://www.newyorker.com/magazine/2018/11/12/why-doctors-ha...
Probably in 2015 or so, I think it started shifting towards a net negative -- and now, it's gone deeply and starkly into making the world a worse place.
How would you reverse this trend, I dont know, but AI basically puts us in the same boat as the doctors in that article.
And that's OK.
How should it effect hobbyists?
Hobby is by definition independent of being useful commercially or otherwise. It is an individuals pass time.
I still drive my motorcycle as a hobby. Being able to take a cab to the destination won't influence my decision to ride.
It should only effects the careerists, accerlating what's possible to deliver.
A very large number of us fell in love with coding before we were taught - we self-taught, through magazine type-ins, early intro textbooks in school libraries, or perhaps the odd tutorial while trying to mess about with a myspace or geocities page.
That generation coded for fun. The itch that is scratched is the problem being solved, the cool little trick, the code golf or the figuring something out, or the new thing you just learned.
It just so happens, the market paid quite well for those skills, so we all got to do some version of this for a compensation package that could embarrass us talking about it at a family dinner with our parents.
And then, another generation arrived who saw that the career was well paid and that was the itch that got scratched. Except, for them, it didn't seem much like fun because what's fun about fixing bugs and figuring out class hierarchies and reading API or SDK docs?
I don't wish to generalise, but honestly: when was the last time you saw a programmer who started to learn it all at college or later, be really giddy about their work? They're here to get paid and to get the job done, they never really got into this gig for "fun", it just seemed a better option than becoming a lawyer or going to medical school.
I worked in one company where the divide was hilarious: older types hacking Ruby in vi/emacs on mechanical keyboards and wanting to code advent of code at lunch vs younger types who thought hoodies weren't workwear, "engineered" Java services in huge IDEs that they wanted to autocomplete everything, everywhere, and spending lunch talking earnestly about whether BTC was an investable asset class. OK, you do you, everyone can be whatever they want to be, but I know which one is more fun for me.
The real tension arrives when the industry - expecting us all to be super geeks having fun all the time - implicitly expects us to show up at interview with a) side projects and b) knowledge of cutting edge tech that we weren't exposed to at work.
The "hackers" (for want of a better word), will have side projects. The "engineers" (for want of a better word), will prioritise other things at the weekend like, I don't know, going to golf clubs or pilates classes. The hackers will play with tech more than the engineers in their own time, because it's fun, and push boundaries of their own knowledge.
About 10 years ago, there was active push back. "I shouldn't be expected to have side projects to interview at X", appears on social media. Sure, I can see that, spending time with your children does seem important, but, like, there's a lot of hackers who have kids and side projects, and well, are you saying they shouldn't be able to do this as a hobby as well? Or that you feel there's some lack of inclusion because you hate building software and they don't, and they might interview better than you? Well, OK... I guess...
Then, GenAI enters the chat. The engineers see promise - productivity rises per hour while the boring bit (figuring out how to build software), melts into the background and they can spend more time talking to people. The hackers don't like talking to people quite so much and see the fun bit melting away as a real problem. But also, this is the cutting edge stuff that they now need to understand a lot more as part of their hobby. And it's horrible.
And then at work, the mandates come down from leadership. Token maxing, leaderboards and monitoring of AI output, questions about why you're going about it the "slow way", when our competitors are not. For a whole bunch of people, that's a really, really sad decline.
Imagine if you were so into your motorcycle you had figured out how to get paid very well riding it professionally - perhaps as a courier for body organs or something - and then somebody turned up and said "nope, you're going to operate this automated delivery drone from now on, where you just type in the address and it does all that navigating and getting things where they need to be, and you don't. Oh, and by the way, motorcycles are boring and stupid and you shouldn't really ride them at the weekend either because drones are better and if you keep on going on about how much you like your motorcycle, we're going to judge you, OK?".
You'd feel pretty rotten, and mourn the loss of a corner of your life that gives you joy a little. Every minute you played with your bike (perhaps in secret!), you'd be thinking "should I not be keeping up with this drone stuff?", just as you had done the last X years of your career when a new advancement came you wanted to be on top of, except this advancement takes away the fun.
I say all this as somebody who studied software engineering, and who described himself professionally as an engineer for many years, but in habit, in reality, spent almost every day from the age of 11 hacking.
The pressure to use AI everywhere, to "keep up" with it all, it's horrid. I know people who want to just quit and go become farmers, because at least then they're not exposed to something they loved since their teenage years being destroyed by middle managers who resent them.
For many of us, this era feels like laying to rest a history of over 70 years. And it's sad.
So, some of us are going to huddle together around our memories and keep going, and AI can sod off (at least in our downtime), and we're going to remind each other of the fun and it being OK to hand crank solutions again for the joy of it.
Building software is hard for humans, managing the complexity of large projects has been at the frontier of our intellectual capabilities for a while, leading to well known issues in cyber security and exploding costs. At some point machines are simply better suited to the task.
I am also an AI-skeptic and don't fall for the hype. Sure, agentic coding is the new shiny, but AI has been around for some years now, and yet the results of AI-produced software are underwhelming (and require a lot of human handhodling).
I enjoy writing complex programs because I get appreciation for my work. I don't really care that much, but I'm sure we humans love being appreciated for what we do.
3Brown1Blue recently posted an excellent video on how he's thinking about AI's impact on math, which of course is in a similar position as programming. One of the points he made was that machines' abilities to lift heavy things has no bearing on the value of exercise -- which is to say that, just because AI can now code/do math extremely well, that has no bearing on the positive effects (the "mental exercise") one gets from programming/doing math "the old way;" the same can be said about one's enjoyment.
The problem here, though, is that I used to get the enjoyment/"exercise"/upskilling/etc from the same 8 hours that paid for my life. Now, I have to squeeze that in _outside_ of those 8 hours. So AI has, very clearly and simply, reduced my downtime outside of work -- I literally have less time for non-programming hobbies and activities because of AI.
1725 points|df07|11 years ago|854 comments
https://news.ycombinator.com/item?id=11348798
Obviously entrusting an entity to do everything is different from using a dependency or library, but aren’t LLMs for work just a natural progression of this? Programming is about automation. Programmers have been automating and outsourcing their work since the concept of SDKs were invented. Or even since high-level languages were invented. The industry was already doing this, and doing it excessively, long before Claude. left-pad happened a decade ago and we’ve learned nothing.
> Second, even if the package’s logic is correct, I can’t help but be amazed by the fact that developers are taking on dependencies for single line functions that they should be able to write with their eyes closed. In my opinion, if you cannot write a left-pad, is-positive-integer, or isArray function in 5 minutes flat (including the time you spend Googling), then you don’t actually know how to code. Hell, any of these would make a great code screening interview question to determine whether or not a candidate can code.
> Finally, stringing APIs together and calling it programming doesn’t make it programming. It’s some crazy form of dependency hacking that involves the cloud, over-engineering things, and complexity far beyond what’s actually needed.
Obviously LLMs make the situation even more dire, but I think people are overlooking that the industry was automating itself out of programming as a craft even before them. It's just the automation involved reuse of the work of other humans.
This isn't just "a bit more automation". It's "now we don't need lift operators".
Of course, prompting an LLM to one-shot an app is a quantum leap in comparison, but c'mon, the whole direction of the field is towards automation, abstraction, convenience. It's always trended letting the programmer write less code. Have to deal with less menial tasks. So LLMs are just the latest manifestation of that motivation. And, perhaps in a decade or two, something will come along to replace LLMs, and this conversation will happen again, except even with more desperation and despair.
But while your example exists, I don't believe that's how the industry works, yet. They're not just allowing laymen to one-shot their production software. Certainly some teams may be trying that, and some indie devs have made good money already selling vibecoded software. But I don't think the technology is good enough to auto-generate professional code at scale, without human oversight. Give it another eighteen months.
I needed to make a highly parallel image processing pipeline which interleaved traditional techniques and VLM use, as well as allowing speculative execution and backtracking.
Using AI, I was able to create a really nice custom IDE for this, along with the simplest possible representation of the high level processing strategy in Python.
Despite the high level code reading very simply (for parallel image processing with speculative execution), AI is completely unable to reason between it and what it is accomplishing.
I was thinking that once I made the problem “pretty” AI was going to steal it from me, but I actually get to program something for the first time in a year! Hooray!
That said, it's true that all the default decisions it initially took were not good. I had to keep insisting that the solution should scale linearly with number of workers. With every additional feature or adjustment, it kept adding shared processing bottlenecks, even though it required less than 20% extra code to keep it embarrassingly parallel. And that's with my entire codebase designed to be embarrassingly parallel from the ground up.
I think there's definitely a weakness there. That said, I think this industry tends to shun embarrassingly parallel solutions; equating it to overengineering. Personally, I find embarrassingly parallel solutions more elegant and robust especially in terms of state management. Doesn't require that much additional work. Everyone seems to be on board with Functional Programming which also helps to manage state more reliably (and often helps make code embarrassingly parallel) but my impression is that just aiming for parallelism gives you the same key benefits as FP. Allowing modules to hold state isn't the problem. The problem is that state has to be handled carefully. FP is kind of throwing out the baby with the bathwater, IMO.
Then AI came a few years ago and that was interesting as a tool to play around with and do some simple small code (snippets) generation or as a buddy to discuss problems and find solutions. Meanwhile I was getting more and more bored with implementing stuff that I did already so many times at previous jobs. Same principles, different code base.
Last year I started at a new job and was at first hesitant, but I decided to go 100% AI with doing a rewrite of an existing application that will be phased out. So actually I could develop from scratch with the help of AI. First I copy/pasted code, then this year I found out about AI agents.
Never in my life have I been so productive in creating features/functionality while the code that AI generates doesn't differ that much from what I would have written myself. But then in a few prompts and 10 times as fast. Including unit tests. Which at many places that I worked were more often not a thing, then that they were.
Looking back at my 'career' it also made me realize that I do like "tech", but don't like coding as much as other software developers, I guess. I really like AI to make functionality and things working in a very short timespan. I enjoy 'AI-coding' much more than I'd have thought. So many things that you could/would not even try because it would cost too much effort, time or money. Now I can test within a morning a few different features to see which one fits best and works best.
I am now a happy 'developer' like I was when I started in this career a long time ago. I don't miss the coding part, at all. And AI will only improve, so personally I don't see a bright future for a lot of software developers to be coding in the traditional sense.
How do you know that? Do you read AI code? I heard (DHH, Uncle Bob, my own co-workers) that reading the code is no longer an economically viable activity. And if you are not reading the code, how would you know what it looks like.
Yes of course. But sometimes, when no one is watching, you can quickly sneak a peek at the code changes. It's ok!
I claim that AI "writes 80% of my code". But realistically I am in the hot path of my agent ("cd repo", "claude", "do X", "fix Y", "no not like that"), and that's essentially equivalent to writing by hand. I am afraid others will soon see through my charade.
That's the reason why I still try to inspect the generated code to see how my problem was solved and if it reads plausible. There are also moments that I am surprised by the implemented solutions which look very elegant and "smarter" than what I could have come up. These are also the moments I learn from AI. I can even ask AI why it did things certain ways and it gives a nice summary of arguments. But I am often also critical towards AI if I am in doubt, resulting sometimes in a sort of discussion and sometimes I can convince AI (with more context) that the solution it created should take another route. It really feels like working with a really fast co-worker. And on top of that, I am better in writing up my thoughts to discuss things instead of talking with someone. Doesn't mean I don't discuss in real life with co-workers, but it is so easy to use AI for it too.
What helps is that some of these projects are more data analysis than creating software, and the goal is an answer more than maintainable software.
I don't use any code from the AI, and I don't give it code to look at, other than as something I have completed in the past. I'm not asking for code review, and I'm not asking it to optimize things for me. This works quite well for me. I learn more, and I keep doing what I consider the fun stuff.
It is similar to asking the AI for tricks on getting through a particularly harsh level in a video game, or how to get better at certain actions when playing. I'm not asking the AI to play the game, that's the fun part. I'm asking it how I can get better at it myself.
Also, as an early gen-Xer, I don't need anyone validating my enjoyment of something, thanks. I'll enjoy it whether the author likes it or not.
I think, in terms of that aspect, they'll be just fine.
But when it comes to people who do these things as a profession, they'll have to adapt to the norm or really risk narrowing their job prospects
This AI shit has degraded most of what I enjoy. Artists, musicians, and writers are drowning in a sea of slop. Mathematics is looking like it won't have a human future. Programming is something you can't get paid for.
The future sucks.
So the central challenge has always been the same: discoverability is the difficulty. It’s just even harder now, and we need to find ways to promote the good stuff.
AI will make things cheaper and more abundant - at the cost of a few people not enjoying their jobs. So what.
You could've made the same argument at any time in history because all technologies do the same thing. Things will go on, mastery will remain.
Investors I know are investing on the prediction that people will be less able to participate in the profitable parts of the economy in the future, and most transactions will be between businesses.
We're building a future for humanity where people are both unhappier and poorer.
A few years ago the owner of a local bar and friend of mine, comes up and asks about building a loyalty program and bar operating software. It sounded well thought out and really good for his business, but I told him, at that scale you would need 20 or 30 other bars to split the cost of development, it just was not economically feasible. But with what I have seen out of codex, I started talking to him about it again a few days ago.
Even with art, I have a lot of ideas and concepts but can't draw or paint. Now I can create images that I personally enjoy. I don't post this slop anywhere, but I really enjoy it. One of my favorites recently is a humanoid robot 3d printing a baby robot to give birth, I am sure no one else would like it, but it makes me happy.
It's a great future.
With open source you can also have it improved, and have less trash software in your life.
Codex created a custom build of firefox with a feature I wanted (essentially the ability to override ssl dns like you get with curl --resolve option). Also, it was able to take apple-music-for-linux that I like for streaming apple music and update it so it would work again. There are incredible possibilities here.
99.8% of artists all start out at a similar place. They have good "taste", but they suck at making art. Only through practice and feedback from other artists were they able to improve their skills and creative sight, and these things in turn further developed their "taste" in art.
The art pieces that people enjoy are the culmination of an artist spending countless hours practicing, failing, retrying, and experimenting with different ideas. You don't get a Zdzislaw Beksinski without endlessly iterating and honing your craft.
This is one of by biggest gripes with AI: it creates an incentive for people to skip all the hard work that results in great art. Why spend thousands of hours developing your art skills and your unique artistic fingerprint when you can press the instant gratification button right now? I know its not something you can blame a single individual for, but when society as a whole starts taking shortcuts that's when we'll really see a degradation in art.
Yes, we'll have lots more art for people to enjoy, but fewer artists.
For humans, taste is learned through friction against the details of your problem, and finding what ends up sliding smoothly through the details of the medium you're working in. For AI, it's the same, but it comes from the details of the training data.
We've automated taste well enough for most production needs, and its only going to get better over time. If you don't think it'll be good enough for artistic needs too, you're placing a pretty hard bet against AI.
"Taste is all that's left" is pure cope. Taste is one of the first things where humans become useless.
It's not about placing bets on the ability of AI.
"Taste" can also include the human behind the piece. For example, I love listening to black metal. My "taste" as a consumer of black metal includes sombre atmospheres, oppressive walls of noise, dissonant, angular rhythmic guitar sections, etc.
But my "taste" in black metal extends to the artists behind the music. Black metal has a huge issue with racism and white supremacy. There is a lot of sonically interesting music made by hateful individuals in the black metal scene that I don't listen to because the artists values are antithetical to my own.
In a similar manner, art made primarily through generative AI may technically resemble art that normally matches my "taste", but I find myself wholly uninterested in it because the artists behind it have values that are antithetical to my own.
PS: I'm not trying to say "AI artists = nazis". I'm trying to say that your own motivations and world view behind the art you create influence whether I'll engage with it or not.
So, if we're going to preserve human art, we either need AI to fail naturally, or we need to explicitly reject it. The same goes for the rest of human creativity.
But then you could argue that it has nothing but trained taste, and isn't creative. Then somebody could ask what you mean by that, and you could throw up your hands and say "I don't know", which is the decent thing to do, because none of us know, but it means something.
It isn't about the merits of the output, except that there are some creative outputs that it won't produce. But we can't formally describe those, because they're creative. They're all different, they have different qualities, there's no formula, and you don't get there by training. Once you "get there" you have to get there again, which is to say, keep being creative. This process can be mediated by actually daubing actual paint around.
I keep putting quotes around "taste" because its hard to properly describe. Whatever it is, it seems like a mixture of observing what has worked for others, personal preference, worldview, etc. "Getting good at" taste is therefor hard to quantify.
Furthermore, having good "taste" in the art you consume doesn't translate to having good "taste" in the art you create. There exists a gap between the appreciation and application of said "taste", and you need to practice creating a lot of stuff to shorten that gap. And again, these two sides of "taste" are deeply intertwined. The kind of art you consume tends to change as you hone your creative skills and begin to see the technique behind it all, and that in turn influences the kind of art you may wish to create.
Again, it's hard to quantify or validate. One thing I will say is that people can often misinterpret the things that make a certain piece of art work. It's often the little details, or even the absence of detail that make or break it. This is the sort of stuff that requires you to train your eye to notice.
For example, Da Vinci is often heralded as a master of the human form and proportions (the Vitruvian man). But many of his later works often eschewed realistic proportions, with his figures often being 10-11 heads tall. This is a subtle detail that influences how a piece feels, and yet most people would completely miss it!
At the end of those twenty hours, quiz them. Get them to solve a problem. Who do you think will do better?
Learning happens when the brain struggles with problems. Trying to shortcut that only prevents learning.
> "AI images are not art."
> "Define art."
I have yet to see someone produce a definition for art which excludes AI generated images but includes various widely accepted forms of art.
You can't define art for the same reasons you can't define what it is to be human. But most people can easily recognize what is/behaviors that are inhumane.
The big issue here is that through all of human history, effort was a necessary prerequisite to making art. Whether that effort came from mixing paint together before sitting down in front of an easel, hiking through the back country to find the perfect spot for a photograph, or fixing n-gons in Blender all evening. If you created a piece of art, there was a shared understanding amongst other artists that you cared enough to put in the work to make something. For most artists, it's the work/journey/process they cherish, not just the end goal. Putting in the work to make your art is usually the only "gatekeeping" that happens in the art community.
But AI is allowing people to short circuit the path from idea -> creation, which begs the question: is that actually creating? Is prompting for a picture substantially any different than tweaking your search on Google images until you find a photo that resembles what you had in mind? Is creating just having a shiny new picture, or is it the hours/weeks/months of effort, failure, and successes that happened leading up to the picture?
Point is: you can call it "gatekeeping" if you want, but all we're really saying is that creation != ideation.
Where this becomes even more of an issue is imagine somebody spends substantial time with these tools to create something - editing the output of vid models for example. Some would say that's not art but at the end of the day it is just using a tool.
Subjectivity is not a shield that protects a work from criticism, and disliking a piece of art does not necessarily mean you are closed minded. It could simply be that you don't find it interesting, or that you find the values of the artist reprehensible, or that you find it overly derivative, etc.
I don't believe they are. Searching and prompting are far more akin to a customer asking their artist to tweak the commission.
Of course the commissioned artist is creative too, and the artists AIs are trained on are creative, and the artists who made the engravings that Max Ernst cut up for his collages were also creative. Creativity everywhere. Even Microsoft employees are creative sometimes, I believe, even when at work.
I guess your point is that we now have the option to produce uncreative slop, which is true and annoying.
They're buying it from the AI. They haven't produced anything new.
Well, your analogy assumes people consume art and food for the same reasons. Does the desire to experiencing a new piece of art come from the same place that makes you crave for a slice of pizza?
Of course not.
Another disconnect I often see in these discussions is that there seems to be a misunderstanding about what most artists conceive as "creating art." "Creating art" is not primarily about consuming or satiating some part of our brains. To use your analogy, we're not baking pizzas purely because we wish to eat them, but because we value the process of baking the pizza itself!
When artists have these sorts of conversations with people, it tends to turn into frustrating arguments due to this misunderstanding. When I question whether you're "creating" art, its not me trying to scold you and others who like to ask AI to generate a pictures you thought up. It's that I'm seeing people misinterpret the end result of creation with the act of creation itself.
Again, for artists these are two separate things!
By the way, you do realise I am an artist dont you? I think that proves that everything you are saying is false, because here we have two artists disagreeing on what artists think!
I also said "most artists" not "all artists". I'm not terribly surprised that a poster on Hacker News tends to think differently than most artists, seeing as this community tends to attract the sort of person who is pro-AI.
It may not for you, but obviously it does impact lots of artists ability to make a living off their art, to find community in their art, and on a longer time scale it could even change how society values art.
For me, it's not about invalidating others opinions. In the same way I hold my doctors opinions of my health in higher regard than a random person on the internet, I hold the opinions creatives/artists/etc. on the subject of creation in higher regard than people who use generative AI.
So you can have your opinions, but it's not "elitism" for those of us who actually have experience doing a thing to state our opinions as well.
In no way can you trust someone to know more about the beauty of art than you do, because nobody else has any idea of what you yourself consider beautiful art.
This is one of the most elitist and hilarious things I have ever read XD
Sorry oh great art master, I am but a poor peasant who cannot grasp the vast complexities of your world. Please forgive me for daring to speak about something I not worthy of understanding.
Deep understanding, taste, aesthetic, sensitivity to nuance, and so on...none of that can be developed without intimate involvement with the process, with the thing itself.
Your example of poisonous paint vs buying it in tubes is a fallacy, because that isn't what we're talking about. We're talking about _actually painting_ vs just...telling someone else to paint.
I got into this industry because I enjoy programming, and I wanted to get paid for what I enjoy.
It sucks that the fun part of the job is gone.
I used to love taking the time to whiteboard my project, write the code in peace (with maybe a background show). Go through the steps of structuring, debugging, testing.
Now I can write a prompt to basically do what I do instantly, and now I'm the manager and tester of something I didn't truly even make.
So sure the upside is I can do more, and I basically have to use it because I can't even keep up with what people want me to do without it. And it also seems so silly to go back.
Everything fun is just gone.
Sorry but that doesn't apply to day to day work life...
That's the economy. It's not like all our problems are solved or everything that needs building is finished, even in very AI-forward tech companies. We are busier and working harder and longer hours than ever, and we've been hiring thousands of people in India.
It sucks on that end too.
With baking, you can choose between cheap or premium ingredients, which affects the quality of the output. With ceramics, your choice of clay essentially determines the upper quality limit on your piece. However, with programming, your ingredients--bits--are always the same.
Additionally, both baking and ceramics require significant investments of time and energy. Humans tend to ascribe greater value to things which take more time to create.
Perhaps there's a lesson in here: artisanal crafts require both locally-optimal base materials and investments of both personal time and energy.
If that sounds like you, then don't be discouraged to keep thinking.
Recently, I feel people in some forums are always bashing other devs who share their works that are built with AI. Just like it's a big sin.
"Enjoying programming" for me as an engineer/computer scientist is akin to mathematician studying topology, enjoying idk, arithmetic or solving quadratic equations". Whether someone actua, lly gets dopamine from it strictly personal but in the grand scheme of things those are trivial things below me.
Sadly lots of "programmers" are really just "technicians" that happened to pick up skills in some niche and didn't approach computational problems from first principles.
I feel like the point is still being missed, and it's very similar to the way software engineers are trying to cope. The argument you are making "Well yes now this part of math we will not need to do again, but now we can do this instead" however the issue with most people just don't want to do that....
Like who are we kidding, the type of nerds who were attracted to math and software were into it because we saw it as an art-form, it was a craft, it was being the only one in your city to be able to solve a complicated math problem, it was immortalizing yourself because you discovered a proof and added to the ever expanding human knowledge.
Imagine a leather workman who's life passion is making insanely high quality handbags, who takes joy in knowing everything he touches will last someone a lifetime and give them joy everytime they use it. And then not gradually, but almost overnight someone comes to his door and tells him we can make bags 50 times better than you at 1/tenth the price. But don't you worry, you can make more money overseeing the factory, or selling people on how good this bag is, and explaining that to them.
I mean, ok, that just is not what I wanted to do with my life. I never wanted to be a manager, I never wanted to be a salesman, I never wanted to be a writer. A craft I enjoy doing has been taken away from me, I should be allowed to mourn, I don't care that I can do something else since I never liked doing it in the first place. I enjoyed solving problems and writing code, I don't care if people say "well thats never what programming was about it was actually about becoming a manager all along" I never wanted to be a manager, I never wanted to manage, I never wanted to be a proof reader.
I just hate this existence.
Ludum Dare 60 just ended. They made a pretty cool game! I was not needed and did nothing.
Fully agree. It's still (or even more than ever) more entertaining than watching Netflix. Why should I care if other people use agents to do the programming?
It's the 10x programmer nonsense but at 1000x. My anecdotal experience is that LLMs collapse under the weight of their own slop in the same fashion that wreckless engineering always has as a code based grows. 1 shots quickly start becoming 10shots. We start having to decompose prompts into trivial levels of the work so claude and friends have a chance. If you are unlucky you realize you spent more time promoting the model than if you had done it yourself.
You slowly start to wake from the junk food sugar crash, and you realize how awful the code really is, despite all that dopamine that was hitting your brain telling you that it looked good enough. How could you have missed the slop? Then as you peel back the layer you realize the code is rotten all the way through and you are now completely dependent on the agent to fix it.
When the subsidized money and subscriptions have to face economic reality, we'll all be stuck unable to understand the mountains of slop we've built.
One simple change that has really helped me is to take the git tool access away from the AI. This has made me quite critical of AI excesses in the design of the code and I feel free to rollback its changes and to request redos. I grok the changesets better as a result.
I rather think of it as 'controlled', and I am (hopefully, crossed fingers) getting more maintainable and better-designed results out of it long-term compared with my peers' results.
Thanks blog!
I think someone here occasionally opens ChatGPT web, free version of course, and copy-pastes some fragments. They claim it is still very, very far off from being useful. At first I was feeling sorry, but now I feel awesome.
It’s amazing. It’s like living in a museum and the pay is great too. I always wanted to leave tbh but now I’m heavily reconsidering riding this one out..
For example, if I liked building sandcastles and it took hours to carve everything. Then someone comes along and offers me a tool that enables me to dream of a sandcastle in my head and then it appeared... It would be hard to not use that tool the next time I wanted to build a sandcastle.
For me programming was never only about creating the thing but also about becoming better at design and problem solving. So I'm still doing things mostly by hand to get these benefits. I'll use the LLM as a brainstorm partner.
It's like when I'm trying to learn a foreign language. Asking the AI for a translation of a paragraph is the easy shortcut but you know it's not going to help in the long run. It's better to manually look in the dictionary or look for real-world usage, or even ask the AI to explain the grammar, the effort itself is what helps crystallize the knowledge.
This approach won't be intuitive for the next generation. But LLMs can definitely be used to teach you how to do things instead of doing the things for you. We need to educate people about how to use them a way that make them better rather than simply delegate thinking.
Before, the architectural design was intrinsically coupled with the typing on a keyboard of the actual program.
Now it's tied to asking questions, frowning, telling the tool it sucks and how it should implement things instead.
Not much has changed?
Great to hear that the author found peace somehow, though I would advise not to worry too much about what you consume out there if it affects you to the point of needing justification.
Detractors say it causes needless suffering, accelerates global warming, bad for you in excess. Some say it simply doesn't taste nice, and are met with "Have you tried wagyu-7.1, it's much better than sirloin-flash-3".
Or if you prefer "have you tried the new iPhone, it's much better than the HP iPAQ".
Its something I've noticed in many folks. You'd say something like "well sure, did you try using a different model" and you will be met with screeching. Its almost as if they've shut off facts and made up their minds.
An example: a year back I wanted to show that AI doesn't hallucinate that much.
Here's like a 20 comment long conversation with a person who believed that ChatGPT hallucinates easily. It took them a long time to prove it - they used toy examples and it did't work because they'd never used the thinking version. Then they had to resort to esoteric examples in the benchmark which still didn't work.
We get it, you’re vegan, but your agenda is extremely off-topic in this case, to the point of being flamebait.
It is indeed, and full disclosure, I am 100% one of these folks.
Much like there are people that still forge full-scale two-handed swords in their garage.
Magnificent and fulfilling work, but with questionable economic value.
One person has been helping me test it. No one is using it and I may end up being its only author.
I’m totally fine with that.
I finally freed from typewriting mundane stuff like yet another API endpoint or subscribing to rabbitmq, and can focus of creative work and really building useful things.
For hobby programming, AI has empowered me to create things I otherwise would not have been able to create. The slop is not super maintainable but sometimes smoking a joint and getting claude to write three.js is an evening well spent, imo.
Overall, it's a brave new world. Hopefully the doomers are just playing DnD.
The future of software is very clearly: business people state what they need, in business language. Agents handle architecting, planning, implementation, testing, and verification of software that fills those needs. Business people QA the final result.
That's not where things are now, at least not yet. But the writing is on the wall for "software" as a profession. You've got a few years yet. Work on getting promoted or starting a business of your own.
LLMs aren't just learning propositions, they are internalizing emotions. They act like strange mirrors that reflect our emotions back just as well as they reflect our thoughts. That isn't to say they "feel" emotions. But some aspect of emotional content, the kind that can be captured in writing and art, and recognized when it is perceived, is getting stored in the weights.
It seems to me in the best interest of humanity that the code that AI is trained on is the result of joy, curiosity, humor and love. This is because I often discern the emotional state of a programmer when I read the code, so I believe there is a difference.
So if you feel joy and want to express that joy in the form of code, consider it a priority.
Get some offline hobbies. Take up an instrument, find a dancing partner, do anything that cannot be replicated by an LLM.
Phew!
However I don't understand where did they work all those years?
One of the main concern is that people do not understand the code anymore. Without any snark - the word "anymore" does not apply here. People did not understood what they are doing for decades now. Random copy-pasta from stackoverflow anyone?
Another concern is slop. I once untangled 1500 lines algorithm that turned to be a simple DFS. "Programmer" simply did not know what is DFS, copy pasted several pieces with random changes. Tell me about LLM slop.
One thing that changed is scale - now the same people who did not care have the 1000x power to produce bs. It's not LLM that tells engineers to push thing they don't understand. It's the people who care less about that code. They did not care previously, they do not care now, they will never care...
I'm a bit bitter here because I thought with LLMs we will be able to do more "right" things. Because it's essentially free now! If you care - LLM will teach you the right thing. But majority do not. And that's the problem - not LLM.
Why majority do not care is a separate topic of leadership, after all why a reasonable human would not care?
Was this a common thing? I don't know which bubble is more common, but personally I can't recall ever working with someone who couldn't explain what they did (just copy paste?), except for maybe configurations.
In my experience, people most definitely understand less of the technical implementation now vs before. Heck, not only technical, I've seen presentations from business where the presenter clearly vibed their deck and don't understand the content.
Your example just proves the point: AI is not a problem - it’s a leverage. Give it to someone who don’t care - they will do as much damage as they can.
But imho the issue is not ignorant people. It’s lack of leadership. Somehow those people got selected for the job and still keep it.
It's like saying it's the kids fault for being addicted to social medias and assigning no responsibility to the providers.
To be clear, I'm not advocating anti-AI laws or arguing with you, just blurting out my thoughts. Ultimately I simply feel this will not be a good thing for tech and human understanding in the short / medium term, but this is just based on vibes, like most arguments on AI are.
I never really got it. I think it depended bigly on which domain and stack you were in.
I’ve been a professional developper for nearly 20 years now. Started on my Amiga in 1992, went on to get a CS degree in 2006. I’ve worked on video codecs, financial systems, math-heavy workloads, frontend, backend. Done the C#, the Python, the React. I made games for my wife’s bday in pico 8. I made some cad stuff for my 3D printer.
Programming has always been a great source of joy.
And yet I have zero regrets using AI to write my code. None.
That thing is so fast. I remember an exceptionnally good programmer who used to spent time honing his typing skills so that he can program faster. he was so good his bottleneck was how fast he could type. AI is like this to me. It’s just helping me write faster.
There’s a reason we call them assistants. They are. Like actual assistants. They just assist me with doing the stuff that is tedious to me.
I am not arguing “love the product, not the tech”. It’s still the tech. I still look at the code that’s produced. And I still want it to look nice. “Rename this, rename that, abstract this away, you should do that loop first, oh no you gotta start over from scratch”. I tell the agents.
I don’t feel like I am not programming. It’s still the same job, just a lot faster and without the sore wrists.
We’re technologist, we write stuff to make people’s life simpler. And this time, the progress is make our lives simpler.
If you need to furnish an office, you're going to rent or buy mass-produced office furniture. If you want to bang out custom pieces, there's a whole assortment of power tools to buy, from router tables to cut brain-dead dovetails to domino joiners. You don't really have to do much of the problem solving of the craft of woodworking at all.
But many of the most popular woodworking streamers now eschew all of that. They use hand-saws and bench planes and chisels, like people did in the 19th century. That is a serious way to do high-end woodworking; it's not like Luddism at all, and you can be more or less snooty about it. Nobody looks down on hand-tool woodworkers.
If you're good, you can make a living as a hand-tool woodworking craftsperson. As a hobby, there's a spectrum of strong (if contentious) arguments for being a hand-tool person too; like, if you're going to use a domino joiner, why not go all the way and just buy a kit?
What I think we're going to see over the next 10 years is the end of a way of working commodity corporate 9-5 W2 jobs in software development that blurred craft and industry. But that doesn't mean we're going to see the end of the craft!
That said, I'm also fully enjoying letting AI help me solve problems.
Here's one: I study Japanese. I used jisho.org for years (A Japanese/English dictionary). I ran into a problem ~2 weeks ago where I needed to look up a word and used their handwriting recognition to sketch a kanji. I got a single stroke wrong and it gave no matches. I checked if it was open source. No
So, I asked AI (Claude) to make something similar. I asked it to shard the dictionary so I wouldn't need a database and I could serve it from github pages. Less than 2 hours later it was done and useful.
Since then I had it add camera support, FSRS flashcard support, and online syncing so I can add and practice from any of the 5-6 machines I touch every day
You can use it if you want here: https://g-sho.org
That said, the bigger takeaway IMO is you can have LLMs make most solutions you need in just a couple of hours. If there is some app / service you use that you wish was different, ask for it and you'll have it.
I'm not saying you shouldn't enjoy programming. I'm just saying I also enjoy this new activity of making solutions quickly. Kind of like making before 3d printers and laser cutters vs after. So many things got easier.
As another example, I needed to capture audio from my Mac's system which Apple's built in capture does not support. OBS was recommended but OBS has a difficult UX. Kap was recommended but it was sus AF. So I asked Claude to build what I needed. 4 minutes later I had a native app that did exactly what I needed (https://github.com/greggman/g-cap). Not saying you should use it. Just showing it as an example of "ask for what you need and get it"
Anyone who can speak with any nuance on where humans (the only actual intelligence on earth) can vastly outperform the best models has their voices buried.
Algo feeds are a plague brainwashing people with news/info about only on the extreme views thanks to it optimizing for engagement to serve the most ads. Your favorite really really smart but boring professor's thoughts from University would never get shared online in todays world for example.
The first years were amazing: I was paid to do my hobby. We wrote pretty much everything from scratch, which was fun, but arguably not very productive. Then came middleware and higher-level frameworks and languages. For a few years it was not that fun, since we were tied to very rigid development environments. Then Linux arrived and started the big open source wave, which set us free again: you could build anything on top of amazing libraries, and even contribute to them.
But for me the fun did not last long. A large part of software was now delivered as a service, with fierce competition and little room for craftsmanship. You could still find pockets of freedom at the edges of software engineering, and that's what I did, exploring every emerging field I could. Every single time, as the field matured, development got industrialized and less fun.
Looking back on all my years as a developer, this is the constant: I always found ways to have fun developing, but it never lasted long, which explains why I explored so many different areas (that, and I get bored pretty quickly, to be honest). That said, I was lucky to work in cutting-edge environments where pet projects were allowed.
Now, I have stopped writing code, but I haven't stopped developing. The rise of coding agents took me by surprise, even though I work at an ML company, and it threw me way out of my comfort zone. I quickly realized there was no going back, and that I had to embrace these tools instead of fighting them (incidentally, that's what I'm paid for, so not exactly a bold move). I am not at peace with the whole coding agent experience (far from it), but I am gradually building workflows that are less frustrating, and sometimes I even manage to feel some of the fun I used to have. Instead of writing code, I spend a lot more time in very long design sessions. I don't implement anything myself, but seeing the result work as expected is still rewarding.
The real pain point is reviewing. The agents are much more productive than I ever was, and they produce more code than I can possibly review (more than any team I ever led). I might have figured out a solution: using intermediate languages that are easier to review (perhaps formal languages). And yes, I still review. Otherwise my code rots pretty quickly, twisted by the agents' inherent lack of intent. They will happily solve a problem that would not need solving if the design had followed the intent. I want to believe I can still have fun once I get past the current hurdles. Some days, interacting with an agent feels like calling customer support: it is very polite, completely understands my frustration, and goes right back to the script.
Software is my ikigai.
• What you love (passion) • What you are good at (vocation/talent) • What the world needs (mission) • What you can be paid for (profession)
And AI threatens to take away some of those. The world isn't going to pay me to hand program, nor will it be needed. So as a hobby it only fulfills 2/4. As far as herding agentic cats, I might (?) have 3/4, but I don't love it in the same way.
I used to think I would pivot to law after I was bored of programming, but that profession also looks like it's paddling up shit creek.
I mean, I loved Human Resource Machine but not so much 7 billion humans (as the programming got repetitive).
But I would prefer to have a job.
These are talkers who have never produced anything, taken everything from open source while looking down on OSS authors. They one-shot a note taking app and feel they have done something culturally significant.
AI in software is the greatest farce since NFTs and attracts the same people. All web software got worse, nothing new is being written and everyone just talks about their precious conversations with the clankers like commenting on a football game.
The dumbest people always win temporarily.
> Please don't put generated text in HN posts. Write your text yourself—HN is for sharing between humans. For the same reason, please don't automate posting.
People don't talk about this overlap but it is real, remember that SBF lead Anthropic's Series B with stolen customer money from the Bahamas. Caroline Ellison participated too, in individual capacity.
https://www.privateequitywire.co.uk/ftx-ceo-leads-580m-serie...
Zero job interviews involved discussion of NFTs, Bitcoin, etc.
100% now discuss AI.
No friends ever asked me about NFTs. Almost all use AI or ask me how to use it.
Terrance Tao was impacted not at all by NFTs.
Maybe "this time is different" only for me, but I suspect it's truly different.
Perhaps everything that you said is 100% correct, but people are easily swayed by things that “sound right” being overly aggressive opens your position (in people’s monkey brains) to “enlightened centrists” that leave the door open for bolder opposition.
Many people have been genuinely helped or feel like they have been genuinely helped by LLMs in coding, they aren’t going to change their opinions based on fiery rhetoric and accusatory tones. Much like I can’t force myself to believe in Santa Claus regardless of how aggressively my nephews claim he is real.
it's hard to be swayed into skeptic camp if you see how it works and it really solves those hard problems that took hours. Genie is out of the bottle
Furthermore, it becomes practically impossible to argue for doing things the hard way for all of the solved problems, which were and are necessary for being able to learn the craft deeply. At the very least, deeply "enough" to advance the state of the art.
In short: 1) Humans are necessary. 2) Knowledge and experience are necessary. 3) Humans need time and practice to gain knowledge and experience.
When one side argues that one or all of the above points are false, I don't believe them.
Realistically, we are seeing people even in the most pro-AI groups begrudgingly concede #1 and #2, while expecting #3 to just sort itself out.
really? i feel like the overwhelming sentiment in every comment section is staunchly anti-ai. it's far more common to see people lamenting their job prospects or complaining about having to review mountains of slop PRs.
In my opinion, the whole anti-LLM coding thing is purely ego preservation. And I get that, who the hell want's to believe their high paying job is going away? To say using LLMs cannot achieve results bigger than 'one-shotting a note taking app' is really just not true.
Comparing it to NFTs is absolutely wild also. NFTs literally were mass psychosis and had no value whatsoever. You're saying someone can't build software, even just for themselves, or otherwise, that doesn't have any value at all? How could that be true?
You are on an online forum geared towards programmers, using the world wide web created by a programmer. The concept of a video game did not exist before they were being programmed.
You think the world just appeared as it is and everyone only does things for money? Never because, unlike people who use every shortcut possible, they actually care about the details?
LOL as if AI was a not a mass psychosis ... "AI have 10% of kill us all"
If you go with agentic route, randos with money to spare on latest models, beat you. If you go LLM-free, AI corpos say "all the better for us! More free untainted dataset!"
Humans are so lazy and obsessed with cost-cutting, efficiency, and "line go up" that we'll willingly walk ourselves into such a bleak inhuman future.
They are happy to have their ads-maximized agreed-to-all Cloudflare/Anthropic/OpenAI/Google/Apple/Microsoft accounts so they can one-click deploy that "worker" with all the UI gears spinning automatically, because who needs to know how to configure a web server anyway? :^) And wow, have you heard that Cloudflare offers an operating system now??