One of my Macs has developed the most insane habit of losing audio output capability, and then tries to route it to another one - a feature I didn’t even know existed.
One of my Macs has developed the most insane habit of losing audio output capability, and then tries to route it to another one - a feature I didn’t even know existed.
On tvOS if a frame takes too long it just starts skipping frames and runs at 20 FPS. It won't recover after it happens. ThermalState is .nominal, so it's not that. There's also no way to just say "render as fast as possible" so you can measure performance, instead every device does throttling/pacing and it's completely opaque.
Anyway, I've had a developer account for 10+ years, and run into stuff like this constantly where you just can't get things to work properly. The framework isn't used much, so it's probably just broken.
I ported the game to SDL3/Zig and wouldn't you know it I can run continuously at 60 fps.. It's disappointing because I'm on board with targeting a single platform if I can utilize the hardware more effectively and make something special with it. But instead it's constantly an uphill battle of dealing with the opaqueness/brokenness of the platform. If I open a feedback request I'll probably just get told it's a bug, and maybe they fix it next WWDC.
The iPhone 18 Pro has been out exactly a month now and they still haven't pushed a fix for the popping/crackling speaker issue:
https://www.macrumors.com/2026/09/29/iphone-18-pro-speaker-c...
I still get crackling or popping many times a day.
Also, the annoying render stutters during scrolling across many apps haven't been fixed since iOS 26 was introduced (they were probably there before, but Liquid Glass made it worse). Even the iPhone 18 Pro suffers from it (also checked on iPhone 17 Pro and iPhone Air).
Meanwhile, my underpowered P10P with GrapheneOS renders scrolling super smoothly.
(If you have a problem with this comment, please point out which part is untrue or unfair. iOS has copied many Android features in recent release, the Nexus 5 had an audio bug that was never fixed, and we are in a thread talking specifically about an iOS audio bug that seems to not be getting fixed. Please do not treat the downvote button like you're on Reddit.)
I have had other issues as well but something that actively locks my phone while I am obviously using it is an extremely frustrating start to my day.
I now get stuck in the camera app half the time I try to use it, and other nonsense.
IME on the lock screen I’ll be interacting with the media controls and the screen will just turn off, like I’m not doing any interaction.
It’s funny how that basic of functionality is broken.
The big concern for me is if I ever find myself in an emergency situation and I need to use my phone to contact someone. Apple's iPhone is so inconsistent and unreliable even in the best of conditions.
iOS text input is also super buggy now, with frequent rendering glitches where the new blue words from "AI" suggestions or whatever overlap other text, there are stale blue squiggles which are hold-overs from grammatical issues which have since been fixed, completely nonsensical grammatically nonsense suggestions, etc.
The decrease in quality from 15 to 26 and then 26 to 27 is staggering.
Is today the day you learn there is Apple astroturfing on this forum?
One would think that after this many macOS releases, all the techies would have learned to wait till the .1/.2 update drops with the critical bugfixes...
And I write software which other people sometimes run on macOS; I need to know whether that software works on the new OS, and fix it if it doesn't.
I mean, that's at least in part because the first update (confusingly numbered .2) isn't out yet. Which is pretty normal for Apple releases. Wait a few months for a stable experience.
> I need to know whether that software works on the new OS, and fix
Yeah, I get the pain. To some extent this is just the price for being a developer (and I have had similar early-adopter issues on Windows for the same reason)
Ah, my bad. I assumed 27.0.0 would be the release version so since I'm running 27.0.1, there has been one update.
> Mission Control
Turns out rewriting the entire thing was probably a bad idea
Although so far I'm mostly happy with Apple products. Happier than with any Windows laptops.
(But damn if I encounter a bug or an issue. Just reporting those have made hordes of Apple fans attack me, in response to a standard technical bug report.)
Windows is also equally away from "3x Developers!" cry days.
And If you google just "Copland", you instead get references to the Stallone/De Niro/Liotta/Sciorra/Keitel/Patrick/Rapaport/Berg/Garofalo/essentially everyone good in cinema movie Cop Land.
(Which I rarely miss an opportunity to recommend, and I guess this is one)
It really exists as an antidote to New York cop antihero movies, or maybe sort of a contentious, jaded superposition of them all. It’s an ensemble piece, full of great acting, complex dynamics, undercurrent of tragedy, abasement etc.; Stallone is brilliant.
The way the tables suddenly turn for Superboy (Rapaport) is a great turning point for the movie.
https://share.google/Yxzt1yGJb5evSVshj
Kind of miss these
We’re also apparently in a “Settings doesn’t search” build for the Mac once again.
Here’s another: Hide My Email’s “Forward To” feature is broken. You can’t change which email address messages get forwarded to. I have nearly 500 Hide My Email addresses and want to change the forwarding address, but can’t because the feature is broken.
I migrated family email hosting from Google Workspace to Apple iCloud+ Custom Email Domains a few years ago and it's been smooth sailing. Few people realize that Apple has been a high-volume email host since long before Google Mail. This is the guide I used: https://blah.cloud/miscellaneous/migrating-google-workspaces...
At one point, when I had fewer Hide My Email addresses, I was able to change my Forward To address. But now when I try to change it, it simply doesn't work.
I see the same screen as in your screenshot, but selecting a different Forward To address and submitting does nothing. There's no error message; the Forward To address just doesn't change.
I've been trying to update my Forward To address for months on multiple versions of macOS and iOS, and it doesn't work. I think the bug is related to how many Hide My Email addresses I have, since I was able to update it when I had fewer.
Another annoying thing, even if updating the Forward To address did work, is that you can only have one Forward To address for all your Hide My Email addresses. You can't choose separate Forward To addresses for different Hide My Email addresses.
The hidden "Detect Displays" button in Display settings does nothing.
local search is both broken on my mac as well as iPhone. I search for an app, and its app store entry OR settings pop up, not the app.
how does this persist? do they not use their own products anymore? have they simply given up?
That scares me because what are the alternatives ? Windows is even worst and no light in sight, Linux is Linux… and that’s all.
If I avoid doing those things, it can last much longer.
I have the 128GB/8TB M4 Max and I'm not even coming close to using up all or even most of the unified memory. I suspect it may be related to some form of fragmentation, though I have no way to know how.
agentcall( claude, data_thing, "please save this file to the user's home directory" )
and the author of that code will pat him/herself on the back then form a habit of telling his/her friends "I am an engineer, I have built over 100 software programs spanning multiple continents".I already see this behavior out of the tech support class that likes to participate in bureaucratic processes among gen z. The standards and expectations for what is colloquially "engineer", outside of bonafide engineering circles, has really fallen over the last two decades.
The attitude that replacing functions with calls to AI agents is like totally okay in software engineering will eventually seep in too.
Over the past 8 years that has basically solved every bug all my colleagues ran into with MacOS. At some point my boss wasn't getting calendar notifications anymore for a couple weeks, "did you try and reboot?" fixed it in 5m. He later mentioned he hadn't rebooted in 7 weeks.
I don't understand why people treat Apple devices like unbreakable analog AM radios, they're very complex computers like any Windows or Linux machines, with a huge state machine beneath it that is easier to reset daily/weekly than to keep working properly for months.
I get that you can't generally expect things to be that stable. But in my experience they used to be and now they're not!
My M4 Max was probably that stable too until Tahoe, although I rarely left it running for more than a few weeks between updates.
Edit: The modification date is actually earlier than the added date -- it looks like the file was transferred by Migration Assistant from my previous machine! Not sure if that's important.
1. WindowServer sends the app a stream of remote-context notifications (CGSDatagramReadStream::dispatchMainQueueDatagrams -> remote_context_notify).
2. AppKit responds by rebuilding the status-bar window's tracking areas and structural regions (_NSTrackingAreaAKManager _updateStructuralRegionCreateIfNeeded / displayCycleUpdateStructuralRegions, including NSButtonCell _hasRolloverAppearance for the menu bar rollover effect).
3. That dirties the window, so UpdateCycle/stepTransactionFlush commits a CA::Transaction to the WindowServer.
4. Another notification arrives and the loop repeats at display refresh rate.This causes big pauses and stutters system-wide, which is not consistent with any level of CPU utilization alone.
Back when it was obj-c with cocoa the quality was night and day higher than it is today. Not too long ago I booted my G4 and was stunned by how responsive it is, which was extra surprising considering at the time it didn’t feel that way!
You can tell that generations of greybeards at infinite loop have been retiring. They got the hardware culture right only to see the nextstep legacy in software go to waste.
The quality drop around the time it was introduced was staggering. One example: In the Objective-C days we had extensive, reliable and up-to-date documentation including entire developer guides (book-length PDFs) for all aspects of the OS. These days, besides half-broken frameworks and missing docs, you're lucky if you find out how things work from a WWDC video.
How can one argue against the disaster that is Tahoe? What kind of engineering culture not only produces something this broken but pretends it's OK? Jobs would have fired half the OS division for something half as bad.
This is not the first time OpenGL got broken and fixed later. This is why software testing exists.
I have my own share of criticisms for Apple, but if we treat every hiccup with doomerism, we will only miss the forest for a single, small bush.
And the whole premise of your comment doesn't make sense as it's based on a bug in a macOS version that hasn't even been released yet. Of course stuff will break when you're busy developing.
My macbook has been kernel panicking during every sleep.
Do you have data on that? Based on peopel I talk to, it seems like there are plenty of people on both sides, and it's not clear to me which one is the majority.
Similar story for Macs. It's hard not to see the graph for "macos broken" ( https://trends.google.com/trends/explore?date=all&q=macos%20... ) or "macos slow" ( https://trends.google.com/trends/explore?date=all&q=macos%20... ) or "how to fix macos" ( https://trends.google.com/trends/explore?date=all&q=how%20to... ) and find any reason for this other than people having a surge in bad experiences with Liquid Glass.
Of course, this is only Google Trends, and even if we interpret this as a 4x to 100x increase in bad experiences with Apple products with the forced introduction of Liquid Glass, it still might be the case that >50% of people aren't consciously experiencing problems from it.
By and large macOS is extremely stable and robust. Based on my both experience and hundreds of employees using Macs over a 10+ year period. We'd undoubtedly have had more support issues if we had used Windows, as an example.
No, you're debating whether "most" users have issues, which was your claim. I don't bother complaining to the IT people at my company because of fundamental issues in the OS that they can't do anything about, so I'm not sure your data implies what you think it does.