PalmOS Lemmings
github.com
github.com
It is basically a curates set of Amiga games, or as the creators say "consolised" Amiga. I'd originally set it up on my mister fpga and it is as close to zero setup on that as possible. Pc version was easy too.
0mhz is a sister project for dos: https://0mhz.net/
Anyway, not exactly related to this, but just a personal coincidence.
I really liked the palmos c libs, MemCopy and WinCopyBitmap just reads so much nicer than memcpy and memset. Also UInt8 and UInt16:)
Those were fun times, when 16bit ints were enough for everyone (just kiding;)
I love and miss PalmOS. My current iPhone I can’t wait to get rid of it. It’s half owned by other companies, phoning home in the background all the time, addictive. My Palm devices really felt like mine.
Edit// Oh this guys profile is full of cool Palm OS stuff.
Fun guy.
Let's not forget nor confuse history.
Hold my beer...
> Fast forward: the music keeps its pace The simple music engine of the devices before Palm OS 5 moved on one note step per step of the game logic, so with fast forward the music ran four times as fast too. It now moves on once per frame, in the event loop; the MIDI stream of Palm OS 5 has its own clock anyway
It's AI.
The latest refinement commits might be a bit more suspicious, bust most of it is a big commit of code from about 2001, when it was made open source.
From what I've seen, the guy that contributed some fixes some weeks ago, seems to write text that feels A LOT like written by an LLM [0], so maybe some LLM text filtered to the docs.
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0: https://palm2000.com/articles/54