Which kind of hints towards the fact that they could definitely have supported OpenGL in a way that project like MoltenVK work. The OpenGL standard is frozen in time, last update was in 2017. It's not too late.
The decision not so support modern OpenGL is why so much engineering/3D/CAD/gaming software is suck on the windows platform. There is no true cross-platform graphics standard anymore. WebGPU might be our last hope.