or by 5 opencode subscriptions, and have $800 of ds4.1-flash for $200. I'm skeptical that the average dev will manage to burn through the equivalent of $800 of ds4.1-flash if they spend even a bit of time optimizing their token usage.
or by 5 opencode subscriptions, and have $800 of ds4.1-flash for $200. I'm skeptical that the average dev will manage to burn through the equivalent of $800 of ds4.1-flash if they spend even a bit of time optimizing their token usage.
``` or by 5 opencode subscriptions, and have $800 of ds4.1-flash for $200. I'm skeptical that the average dev will manage to burn through the equivalent of $800 of ds4.1-flash if they spend even a bit of time optimizing their token usage. ```
This is my point. For most developer, subscription model (with subsidize) is preferable. And what I'm wondering is, as suggestted by very cheap cost-per-token from DeepInfer, why don't Deepseek persued subscription market as well ? What make subscription not make sense for them to provide ?
This is where the model comparisons become hard. Luna and DS4.1-flash aren't comparable models in terms of coding performance, DS is far ahead. Or at least so say the benchmarks. So if you're good with the performance from Luna, there isn't even really a reason to look at DS. You'd pay more for capabilities you don't need. But that doesn't answer your main point of, what to do if you DO needs DS4.1-flash performance.
> And what I'm wondering is, as suggestted by very cheap cost-per-token from DeepInfer, why don't Deepseek persued subscription market as well ? What make subscription not make sense for them to provide ?
By bet, given that they've introduced time-of-use pricing, is hardware capacity. They don't have the capacity to handle more demand, which is what coding plan would immediately produce.
It's not just "here is $200 worth of tokens that you can use".
My point was that if the concern was about spend per month, than $200 of opencode subs will provide most people with more than DS4.1-flash usage.