Color Names
names.color.pizza
names.color.pizza
> When creating new color names, it's essential to understand which areas of a color space are crowded and where new names can be added
Indeed it is. It's also essential to not add names in those uber-crowded areas
It seems to me that you're thinking like a computer rather than like a human.
Normal people use color names, and there's practically no limit to how many different color names people can remember, especially since almost all come from real life objects. Salmon, spongecake, wine red, olive, neon pink, and so on. Having multiple names for the same or very similar colors is no problem, because there is no requirement for pinpoint accuracy when using names instead of numbers.
The color names people are giving in this project are however mostly low quality, and won't catch on anywhere. "Silent Breeze", "Energize" etc.
> Having multiple names for the same or very similar colors is no problem.
Only if you dismiss clarity as a value "there is no requirement for pinpoint accuracy". At which point, though, what purpose does this database serve??? And again, this db is deduplicated, so it doesn't share your argument, hence it's legit highlighting where it falls short on deduplication.
> low quality "Silent Breeze"
that's a different fail, though not much different from other low quality real colors like Turquoise that did catch on
If you think you can remember the 100 different colors in the Munsell Color test, please go right ahead and tell me what they all are. Without consulting a computer, a chart, or the actual Munsell Color test samples, of course.
I took the Munsell Color test, and I passed it with 100% perfect accuracy. But I couldn’t name more than a half dozen colors that might have been in it.
Naming is one of the hardest problems in the world, and in computer science. Namespaces are also hard, for the same reason.
They would have no problem doing that if they had a good reason to. That wouldn't mean being able to exactly discern between two very similar colors.
To give a simple example: Teal / Turquoise / Cyan / Bluegreen / Mediterranean sea. That's 5 different names for what most people would consider the same color. Throw in Aquamarine and we have 6. Color names are imprecise and can only be imprecise. But they're also quite useful.
"Namespaces" aren't used by people, they're only used by computers.
For example, my father had a Ford Cortina in Saluki Bronze, which sounded better than Polished Turd, so the marketing men went with it, even though the latter was more accurate.
All of the automotive colours had imaginative names then, however, the colour was dependent on light, so a singular RGB value is always a bit naive.
Very impressive presentation, not sure it is a usable tool or a definite resource without Saluki Bronze though.
I was surprised recently when I tried to really dial in the colors on my personal website, and found that I perceive and get a different feeling from a hex code change of only 1. I didn’t test whether it’s just me or whether this particular color makes it more visible, but I did test a few monitors, including a bad one. So, I get feeling some way about a specific hex code, if you spent longer picking it than we usually do.
I do, though, wonder what the idea behind assembling a centralized registry is. Is it about making a few favorite very specific colors easier to refer to? Browsing colors? Browsing ideas people have about what colors mean? What would the ideal ultimate form of this list include, every color? What’s the difference between a good name and a bad one?
https://meyerweb.com/eric/thoughts/2014/06/19/rebeccapurple/
it's all the artists whose work was stolen, isn't it. claude's already in repo too
this is what ruins every other project presented nowadays. i also don't believe it's "years of work" because it can be slopped out quickly today, including the generated names. it'd take an llm mere minutes to come up with names. it's the same how nobody is going to check out a game at the steam next fest past the slop artwork and disclosure - if it's already slop to such an extent there's little reason to believe it's not slop all the way down
I've been using this dataset for two years now. It's really helped me in game development; specifically being able to use words instead of hex values in things like error messages and modeling palettes. "Blunt Violet" is much easier for me to parse than "0x8d697a".
I use simple Euclidean distance to find the nearest name for each used color. As a sanity check, I keep track of all colors that I have associated with names while the game is running and get a warning message if I ever associate more than one color to a given name. Outside of messing with a colorpicker, I never get that warning, so the perceptual space between names has been great.