Obviously a shovel is quite an improvement for home gardeners but big constructions need a completely different tool.
For +99% of TS projects going from eg 10ms to 1ms is not going to make any difference even though it's a 10x improvement. In part because most monitors refresh at 60hz (16ms per frame) but even with +120hz monitors this is not going to have an impact on any workflow. Even for CI network latency is going to be a much bigger factor than improving TS compilation beyond the performance that TSGO already provides.
That’s already meaningful for at least a couple of companies I’ve seen investing in these ports. It might be niche for individual dev workflows now, but as those evolve it could become less niche (albeit probably still less uniform).
For sure but those high volume use cases are extremely rare.
"Would you rather have worse software for literally no benefit?"
We should aim to make software as performant, bug free, feature-complete, and maintainable as is cost effective. It's asinine to argue that software shouldn't be fast, not because of some trade off, but just because someone doesn't need it to be fast for small tasks.
Which, mind you, isn't even the case here. Thousands of businesses use typescript for millions of lines of code. Performance gains can mean tens of thousands of dollars in compute or hardware or time; tons of carbon saved from being emitted.
the analogy is not between each specific consequence/cost, it is relative to "single axis optimization" not being a solid strategy
But in any given year I maybe plant a dozen new plants tops. 6 tomato plants and half a dozen other random things.