Everyone knows that unless a game is programmed with handcrafted machine code (assembly is a modern crutch for those who can't program of course) that it is simply not worth playing
Having seen with my own eyes what you can do with assembly per KolibriOS I agree with you.
Yes definitely, hand translated into hexadecimal and then typed in via code monitors, or if getting fancy DATA blocks, preceded by a mini loader and jump to execution entry code. /s