I sure looking forward for more people hopping on the AI hacking trend to bring them down.
I sure looking forward for more people hopping on the AI hacking trend to bring them down.
Edit: Switch 2 is also biggest proponent of SD Express. Any supporter of SD cards coming back to phones and other devices should appreciate the stance taken here. Nintendo could've gone the Google/Apple route and just sold 512GB and 1TB models. Instead this effort, like Sony's Xperia phones, are completely unrecognized.
SD Express is PCIe express after all (also a possible attack vector in itself, see DaMAgeCard). With nvidia drivers for Ampere already on board maybe someone will get an RTX 3090 running on a switch 2.
On the other hand, the Orange Box I bought from 2007 cannot be transferred in any way, even though the disc is in my hand and my account is in good standing. I think you guys have your priorities messed up.
And just yesterday I had to use my modded 3DS to rescue a physical 3DS cart that wasn't booting. Luckily I was able to but there's no guarantee a physical game will last forever either.
On the physical games part, Nintendo still puts their own games on full cartridges, so I don't think they're the ones that deserve the backlash here.
Third party publishers often just put the key on it. So blame them for that
options for switch 2: Full game on cartridge, switch 2 edition (including switch 1 support), Game Key Card (half physical), Code in the box.
I don't see why should nintendo be blamed for providing more options. if anythng you should blame the publishers for chosing "Code in the box" (looking at you diablo) when GKC would do. or GKC when full cartridge would do.
How's that? Can't you buy & resell them on the used market? That seems like the only thing a physical cartridge gets you, and not shipping the outdated-on-day-one bits on the cart saves some money, too. Seems like win-win?
Games shipping broken and needing day-1 updates is a consequence of our indifference towards physical media dying.
On the Switch and the Switch 2, I’ve never had a physical game that didn’t let me skip updates and play offline.
Probably due to a mix of Nintendo actually reviewing retail releases before they are “pressed”, and due to the fact that these are portable devices with no cellular.
I don’t understand the second part. Game key carts physically cannot fit the game or its updates, that is the entire point of their existence (storage is expensive, keys are tiny).
Experience the game, move on.
Of course, just my own preference, not saying others need to follow it.
I liked buying used games as a poor teenager and even poorer young adult, the only way I could afford it (and selling them once I was done).
But it sure was nice when you had the whole game sitting there, without having to rely on some download server still being around. I'm able to go grab a used GameBoy game off the shelf at the used game store, stick it in an old GameBoy, and outside of some games with batteries in them (repairable fwiw) it just works. This has been great for my little kids, as I trust them a lot more with a cheap GBA SP than I do the Switch when going out places. Way more pocketable, way less fragile, and the replacement cost (and repairability) is a lot better.
If I grabbed an old Switch off the shelf in 30 years, popped in a game key card, would I actually be able to play anything? Probably not. There's a good chance most of this Switch 2 will be useless in 30 years time.
- You can't download the game after they have retired their servers (or if their servers are down / having issues)
- The game ends up taking a lot more storage space as updates are usually tiny when compared to the base game. For reference, the Switch 1 version of Zelda Tears Of the Kingdom takes 16 GB while the latest update takes only 500 MB.
Also, even before GKC you didn't have a physical ownership because games now have a online update. You only have a physical ownership for v1.0.0; newer versions required online connection anyways.